Congrats Reno! ![]()
Posts by spine
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Nice Nyso, yeah good for first try.
You allready got some good advice here and like Philip says,
metal is not just gray, get some colors in there.
GJ Sir!
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Awesome Philip!
I like the oil dirt feel

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Thats looking good Nysu, nr 2 is working nicely.
But do as curman says, it will look better.
GJ
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no sry, the top logo is what I was thinking of...
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Lovelah, agree that noize under the banner gotta go....!
And this word I likeh: igwhankg

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Sweet work Sinister!
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Thanx rockdude, nice work.
Yeah you might have a point Sinister, at least I could have a go at
some normal maps to see how they look, I'm not to good with normals
and spec maps but hey...

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Hehe awesome rockdude!

Great imagination with them aswell,
do you mind if I use the image as a kinda "ingame" shot on my webby?
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Thanx

Yes rockdude it would be cool to see them in a map, gogogo!
EDIT: It's the textures I posted in the random texture thread + some more Ferret.
[Blocked Image: http://www.spineroyal.com/projects/arcrux_door1.jpg]
[Blocked Image: http://www.spineroyal.com/projects/arcrux_door2.jpg]
[Blocked Image: http://www.spineroyal.com/projects/arcrux_door3.jpg]
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It's looking good Sir!
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Finnished a set of tech textures.
1,90 MB - Contains 57 files - 28 textures
(All textures with a lightsource on them contain an alpha channel for the light,
you can edit the vmt's to make the texture project light, I can't
)[Blocked Image: http://www.spineroyal.com/dloads/arcrux/arcruxzip1.jpg]
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Awesome work Hessi!
But I have to agree with Minoman, the HDR ruins the map totally.
Thats a shame with all the work you have put into this...
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Awesome work Blue!

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I don't think anyone knows what you want.
I don't.
Are you somehow making that map or contributing to the making of it,
or do you want help to copy that rock texture and make it look like
kryptonite?
Or do you just want some feedback on the texes?
Here is my guess:
Kryptonite: It needs some more colors, even though it should be green
it would have other colors in it, right now it looks like you have adjusted
the colors on the whole image to look green.
Not realistic imo.
Depends on what you are using it for.
Metal: same goes for this texture the whole texture is monochromatic,
look at (or use) an image of real metal and you will see that there are
other colors in there that makes it look "alive".
The bevel (shadow) with is to large on the edges aswell,
should be much thinner.
Then again it depends a bit on what you are using it for, what style you are looking to make.
Hope this helps...

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hmm ok, do you mean I should not make it look like it glows on the texture because the vtf/alpha will take care of that?
I do have an alpha channel for the light,
but not shure about what to put in the vtf for it to look right/glow.
Thanx

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Hey!
I want this texture to glow from the blue light aerias and wondered
if anyone would know what to write in the vtf txt.
I have made an alpha layer with just the light in them.
Problem is I cant map so I cant check if it's working correctly.
I think I am on to something here but donno...
-------------------------------------------------------
"LightmappedGeneric"
{
"$baseTexture" "maps/arcrux_panel5"
"$surfaceprop" "metal"
"$selfillum" 1
}
-------------------------------------------------------
It's for these:
[Blocked Image: http://www.spineroyal.com/projects/arcrux_panel5.jpg][Blocked Image: http://www.spineroyal.com/projects/arcrux_panel6.jpg]
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Hey Squirrel, really nice tech textures, awesome detail.
I have a question, it might not be of any importance but
I wonder anyhow, what size are they supposed to be in?
And did you have an idea for what game they could be used in?
I mean they look like a close up of a bit of a wall or something,
for source the fittings looks to big when a player is about half the size of a 512 texture...
Just wondering.

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Awesome work Philip...
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Sweet!
Nice work, I would lighten the whole thing just a tad,
I know that it looks like the ref image right now but think that
it's a studio shot and outside it would look a little lighter.
But then again this render might not give the right impression,
take a shot ingame maybe.