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Posts by KungFuSquirrel

  • Interesting Video Game Demographics

    • KungFuSquirrel
    • August 13, 2011 at 6:42 PM
    Quote from Campaignjunkie

    I'm eager to dismiss the numbers because there's an agenda behind them: to portray the game industry as more inclusive than it really is. How many 50 year old mothers will play Starhawk with their daughters? Are we making those billions of dollars from 50 year old women yet? What if a 53 year old man visited Lightbox by himself, outside the context of being a good parent who plays console games with their kids son -- then wouldn't that be a little weird?

    If he were as dedicated a fan and supporter as the two guys we brought in (who happened to bring their sons), I'm sure we'd be happy to have him by, let him play the game early, and see what he thinks. In both cases, we were already letting those guys come by, and then said yes when they wanted to bring their sons by, too. We've also got at least a few 30-40ish mothers in the Warhawk crowd, too, but I don't know their children's gaming habits But that's all anecdotal anyway.

    Quote from Campaignjunkie

    I'm not saying we need a "games for girls" or "games for seniors" thing because that's stupid -- but that JPEG is trying to hide how the core console industry is still a "games for boys" manshoot circle jerk.Fortunately, I love men shooting and I love circle jerks, so that's okay... an industry catered to the tastes of young men is great as long as we don't lie to ourselves about it and fudge some numbers as Izuno mentioned, just so some lobbying group (like the ESA) can point to it to claim the game industry is a universal good, resist government regulation and enact their own agenda.

    The core console industry totally is. I'd love to see it be more broad, and I'd actually wager it's far more broad this generation than last generation by way of an older demographic and things like the Wii and Kinect. But that's not the entirety of what we're talking about here. What about MMOs? Social games? Mobile games? PC niche titles (war games were always for old dudes )? All still count. The latter two are blowing the console audiences out of the water. It's easy to focus on the core console market and demographic because it's the loudest and flashiest (and it's where most of us here came from), but it's not the only or biggest kid on the block anymore.

    Quote from Campaignjunkie

    TL;DR yeah it's good that more people play games and I love FPS games blah blah blah, but we shouldn't forget the industry still has lots of problems and don't kid ourselves about how far we still have to go blah blah blah, AND don't let the Big Corporate Conspiracy pervert our love of games into a form of political lobbying

    I'm with you on all of these points, too. I just don't think these numbers are necessarily misrepresented

  • Interviews on LEVEL-DESIGN.org

    • KungFuSquirrel
    • August 13, 2011 at 5:59 PM

    You need some non-Crytek guys!

  • Interesting Video Game Demographics

    • KungFuSquirrel
    • August 13, 2011 at 7:21 AM

    I don't know why you guys are so eager to dismiss these numbers. Every report for years has shown an aging "gamer" demographic that is broadening far beyond the hardcore club it used to be. Since you guys are tossing out anecdotes of not knowing anyone older, let me offset that. We've rolled a lot of the Warhawk community into our fan base for Starhawk, and have on two occassions brought in one of our dedicated Warhawk fans for a studio tour and a first look at the game. Both brought their 13ish-year-old sons, who they have played Warhawk with for years. Both probably in their mid-30s. Most of my studio is older than me, and I'm 28. I was introduced to games in 91/92 or so by my grandpa, who was in his early 60s at the time.

    I see more and more parents playing with their kids now, or being involved in some form, which is such a far cry from the days of parents just buying whatever the hell their kids wanted and then complaining to the media when it was more intense than their pre-conceived notions of Pac-Man let on.

    People play games. That's a good thing.

  • Best for game development: TN or IPS monitor?

    • KungFuSquirrel
    • August 6, 2011 at 10:07 PM
    Quote from tr0nic

    Ultrasharp U2311H

    I swear by the Dell Ultrasharp line. I'm currently using a 2407WFP (though it was destroyed by my 12+ hour days during NS2 so I have some muddy Hammer burn-in) and a 2209WA... I also have dual U2410s at work and I'm currently planning to replace both my monitors here with the U2311 when it's convenient - I'm ready to have the same resolution on both monitors again Going from 16:10 to 16:9 will be a bit of an adjustment, but I can't justify paying twice the money for 2 24s when I'm short on desk space and they're mostly the same anyway.

    Quick anecdote of Ultrasharp monitor quality - my first 2 Dell monitors were 2001FPs, and at the same time my wife had a non-Ultrasharp 19" LCD that looked like a dim muddy mess in comparison. When I put the 2407 next to the 2001, the 2001 looked like that crappy little 19. When I got the 2209, the 2407 looked like the crappy 19. I think you'll be pleased.

    Edit: Also, I've been following the 2311 price for a while - they've had it on sale about 3 different times now, but I missed it each time. Just refresh the page daily and I'm sure you can get the lower price again soon

  • ULTIMATE CHALLENGE: Design the MapCore logo — new deadline!

    • KungFuSquirrel
    • July 27, 2011 at 3:59 AM
    Quote from generalvivi

    Looks nice! almost... Fresh. I wish there were lines connected to the core. indicating the inside square outline. But that might be too much noise me thinks.

    I can agree with that, but it'd have to be subtle. Maybe create the lines using negative space by adding a very slight shading to the inner faces?

  • ULTIMATE CHALLENGE: Design the MapCore logo — new deadline!

    • KungFuSquirrel
    • July 26, 2011 at 10:32 PM

    I'd like to see the text brought up to the right side of the cube... maybe even match the slant of the cube on the leading edge of the M to bring them together?

    I like this direction, though. Gogo community effort \m/

  • [Unity WIP] "The City"

    • KungFuSquirrel
    • July 16, 2011 at 5:55 PM

    I think you could get away with it if it were much more subtle. Right now it looks like a really simple block extruding out (and is). If you made it more shallow and gave it a bit of a bevel on the edge, it might blend in a bit better.

  • NIGHTWATCH DM: The Results!

    • KungFuSquirrel
    • July 12, 2011 at 5:29 AM
    Quote from twiz

    Did you mean to put them all as first place? Congrats to you all! They all look lovely. Wish I had a chance to play them.. but I am a busy busy boy.

    ...I don't know what on earth you're talking about... (thanks)

  • MapCore Challenge Discussion

    • KungFuSquirrel
    • July 12, 2011 at 5:03 AM

    Yeah, I'm glad you guys were able to get that test rolling. As long as the challenge involves a single game, I think we can work towards that goal. Multi-game challenges are of course a bit trickier, but it'd be good if we could make that happen, too.

    So, I think the collaboration idea is great, but as a separate Challenge, not tied to Portal 2 - I think that's best suited for mostly standard content, but I still like the idea of a custom MapCore cube or something similar.

    For collaboration, we could do a specific design + scripting or design + art challenge, or just open it up for two people to put forth whatever collaboration they feel like (maybe with a set theme?) - I think this could be a really fun one.

    Do people still want to roll the Portal 2 pack, or should we move on to our other options?

  • NIGHTWATCH DM: The Results!

    • KungFuSquirrel
    • July 12, 2011 at 4:55 AM

    My apologies for the slow posting, guys, things have been swamped both at work and at home lately. Here are the top three entries by votes from the Nightwatch DM Challenge!

    ----------------------------------------------------------------------------------------

    FIRST PLACE:

    NOCTURNAL by Campaignjunkie

    The content cannot be displayed because it is no longer available.

    STACK by Erratic

    I WISH I HAD A JOB by Zyndrome

    [attachment=0]nwdm_iwihaj_1.jpg[/attachment]

    As always, if you haven't seen the rest of the entries, check them out in the voting thread: viewtopic.php?f=57&t=16360&start=45

    Five entries isn't too bad for having about 24 hours notice and 72 hours total. If you enjoyed this short-term challenge or have any feedback on how it was run, as well as any ideas for the next big one, drop by the Challenge discussion thread: viewtopic.php?f=23&t=16082&start=75#p297196

    We'll be rolling a new full Challenge soon!

  • [TF2] Made in <72 hours: pl_haste

    • KungFuSquirrel
    • July 9, 2011 at 4:38 AM
    Quote from Youme

    Oh, well it's still a wip but if you think work release is better.

    My mistake! I saw "ready for public releases" and thought it was a mis-post. I'll put it back if you like, just let me know

  • [TF2] Made in <72 hours: pl_haste

    • KungFuSquirrel
    • July 8, 2011 at 5:10 AM

    Moved to Work Release for you. Also, I mentioned this on Twitter (I just now made the connection to your username here ) - well done! I still love how the train track cuts through the level. Very impressive for how little time you had.

  • NIGHTWATCH DM: Voting!

    • KungFuSquirrel
    • July 7, 2011 at 9:46 PM

    Glad you guys had fun! CJ/SamCom, any more info on running a US/NA test later tonight?

  • NIGHTWATCH DM: Voting!

    • KungFuSquirrel
    • July 6, 2011 at 5:50 PM
    Quote from Puddy

    How about tomorrow evening (Thursday), start at 21.00 GMT+1, rotate map every 15 minutes or so?

    ^ Ok, European members (and US peeps who feel like joining), here you go. Can you PM me a server IP a little bit before you start?

  • NIGHTWATCH DM: Voting!

    • KungFuSquirrel
    • July 6, 2011 at 1:40 PM
    Quote from Puddy

    Way too late here in Europe! Curse you and your americentric ways!I can probably host listen/dedicated for us Europeans.

    Also a good idea! When do you want to run it?

  • NIGHTWATCH DM: Voting!

    • KungFuSquirrel
    • July 6, 2011 at 1:15 PM
    Quote from Campaignjunkie

    The BSPs are pretty small, right? People can just download them off the server... we just have to arrange a time.Thursday, 5 PM PST / 8 PM EST / 1 AM GMT? It'll be difficult to accommodate everyone across all time zones.

    Let's try it. Who's hosting?

  • NIGHTWATCH DM: Voting!

    • KungFuSquirrel
    • July 5, 2011 at 4:32 AM

    Pick a time and a server and I'll publicize it on the Twitter account. Would be fun!

  • NIGHTWATCH DM: Voting!

    • KungFuSquirrel
    • July 4, 2011 at 7:54 PM

    Hey guys, sorry for the delay in getting this posted. As mentioned in the other thread I ended up not feeling too well last night and ended up sleeping until about noon.

    As this is the first time we've tried a weekend challenge, I'm interested in your feedback - please give a post over in the general discussion thread if you'd like to see more of these or have any ideas how to improve them in the future.

    So! Here are the five entries we pulled for the Nightwatch DM challenge. As with previous votes, you may choose up to three entries for your vote. Results will be posted on Friday!

    --------------------------------------------------------------------------------

    GAME OF CRATES by Puddy - DOWNLOAD

    nwdm_stack_1.jpg[/attachment]nwdm_sector2_1.jpg[/attachment] The content cannot be displayed because it is no longer available. nwdm_nocturnal _1.jpg[/attachment]nwdm_iwihaj_1.jpg[/attachment][attachment=6]nwdm_iwihaj_2.jpg[/attachment]

  • WEEKEND CHALLENGE: Nightwatch DM!

    • KungFuSquirrel
    • July 4, 2011 at 4:35 AM

    Great entries, guys. Sorry for the lack of a proper submission thread; I was a bit occupied most of today (with, uh, this). This thread is fine.

    I'm also suddenly feeling really under the weather and decided it's best I go to bed early tonight - if anyone else has a submission, go ahead and post here, and I'll put it all together in the morning.

  • WEEKEND CHALLENGE: Nightwatch DM!

    • KungFuSquirrel
    • July 3, 2011 at 4:14 AM

    One more bonus for you guys, I found a light setting for the nwdusk sky:

    Brightness: 247 186 149 18

    Angle: 244

    I'm digging to see if I can find the other ones - I'll post those if I can, but you're of course welcome to create your own as well

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