skin texture could use some work. I dont like the white paleness of it. Also why are you mesh smoothing? You aren't really getting definition in doing so. You'd be better off just throwing him into zbrush and getting better sculpting options.
Posts by von*ferret
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desolate and hot. I love the textures!
Might be a little empty, but add depth to the walls to keep gameplay dm based and you'll be set.
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lol sexy. Maybe more definitino in the lips areas? At first glance I thought his mouth was 'skinned' over
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also added a silly little flash application if anyone wants to browse my sketch for the level
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sexy window!
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small update
[Blocked Image: http://studentpages.scad.edu/~zaford20/work/update01.jpg]
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Horrible movie. I wanted a refund afterwards.
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that is beyond sick.
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Look at the color of the light in the skylight and remove the saturation.
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Things like the cylinder I can't see coming off great ingame. Things like the panels that have a ton of geometry I can. IE: THings that are obviously going to push "out" of the plane are going to be noticed as not real. Where as the panels and such would be succesful. I'm not trying to pick on you!
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very hot hessi. Now animate it on the turn table to extend and fire a shell at the camera

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Its f'ing sweet quality. I dont know about the application. Nothing personal! I love you SinisterSquirrel!
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from straight on. From the side you'd notice the problems. Its a good texture in quality but I dont see its applications being succesful =(
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I hope you removed the blue tint in your skylight for that render or the colors will be completely off from what we could expect ingame.
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That looks like a ton of geometry to just bake onto a single plane =/
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I dont really like your model sheets. Aren't very appealing. Also try to find tutorials on how to improve your renders. Right now they're kind of flat and boring in my opinion.
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hourence is a true lighting genious
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a mod about cartoony models? lol
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you have bad edgelooping, stretch more!
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Raven or Gearbox.