PERIS UR BUSTIN MY BALLS ![]()
I don't have a render because I made the normals in photoshop, but here's a screenshot
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PERIS UR BUSTIN MY BALLS ![]()
I don't have a render because I made the normals in photoshop, but here's a screenshot
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New floor texture! Also something to replace the big blocks on the walls
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Adapting phillipk's submerged wad for a hl2 mod that isn't ZP, as well as adding a few of my own textures
The RTCW E3 trailer music, the Total Annihilation intro music, Hell March from Red Alert, Sonic 2 and Sonic 4 from the Q3 music directory thing, the Max Payne 2 theme tune, Impend from the Halo 2 soundtrack and the Halo 1 theme tune. Awesomes.
Oh, and the music that plays in the Q2 intro movie.
Nice werks. I really like the look of the hives for some reason, perhaps because they don't just look like rooms with green stuff growing on the walls, they're all corroded, which is rather cool. I haven't played ns in a while, but the layout seems pretty good too.
I'll start on TD maps soon, I swear.
I might actually play this one if it doesn't rape my computer.
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Screeching Weasel - Hey Suburbia
I still say RELEASE THE WADS OMGZ.
Man Parish - Hip Hop Bebop
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philipk: awsum shi~. I'd use those if they were released as a set.
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Two textures for an unnanounced hl2 mod, I'm aiming for something like http://www.planetquake.com/polycount/co ... ckwork.htm these textures in terms of colour (old low tech space station). Crits would be good \o/.
Quote from JALYou must realize that the thing about singleplayer mods is, that you can't release it until it really is done. Because it's all about the story. You can't have a mod that suddenly just ends during a random level. Of course you can do the "episodic release" that people have been getting into.With multiplayer you can release a beta 0.000001 and just update it as you go.
Well yes, but surely that would mean it'd make more sense to continue with the hl1 version, as that is substantially more "done" then the hl2 version.
... To concentrate on the HL2 version. Was it just me, or was Nightwatch *the* HLSP mod because it looked so good for the HL engine? The HL2 version just looks like a more generic looking version of BMS. Not gewd.
It'd be cool if the NW devs at least released the HL version .wads they've made, as they won't be used anymore. I'd sure like to mess about with them.
I haven't played it, but it wins the award for best acronym (sp)?
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More more Q4 messing \o/
More Q4 messing:
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I wish Q4CTF colours were red and blue rather than orange and green
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Got Zbrush today ;D
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