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  3. EjrulF

Posts by EjrulF

  • Half-Life 2: Deathmatch 1024-unit Competition?

    • EjrulF
    • April 26, 2007 at 10:35 PM

    Hey mapcorians!

    It was a long time since I last made a map. Something like 1-2 years ago.

    Ever since I got occupied with studies Im only had chance to fool around some in photoshop in my freetime, but Im always been interested to test the new Hammer. So when I saw this competition, I thought it was a great way to explore the new features.


    /me discovers the new Hammer

    So yesterday I started building this fast action map with a gravity tunnel in the middle. Pretty much just to test the new features displacements and 3d skyes, but also of course to make a fun map for everyone!

    PS. god damn its easy to make cliffs nowadays!

    [Blocked Image: http://www.student.itn.liu.se/~erijo736/wip.jpg]

    [Blocked Image: http://www.student.itn.liu.se/~erijo736/wip2.jpg]

  • my apartment ^_^

    • EjrulF
    • September 26, 2006 at 11:21 AM

    Yeah, bookshelf "Billy" would fit in just perfectly :wink:

  • Mum's garden...

    • EjrulF
    • September 26, 2006 at 11:11 AM

    thanks for the comments!

    / sry about not being able to see the pics though, but it's now fixed.

    Belgarion

    I would love to have a system camera, but these pics are taken with a Canon Ixus 55. So I cant setup the camera exactly like I want, but I takes pretty good pictures anyway.

    I edited some shots just for fun:

    [Blocked Image: http://hem.bredband.net/erikjonsson/a.jpg]

    [Blocked Image: http://hem.bredband.net/erikjonsson/b.jpg]

    [Blocked Image: http://hem.bredband.net/erikjonsson/c.jpg]

  • Mum's garden...

    • EjrulF
    • September 16, 2006 at 4:30 PM

    Some macro-shooting in mum's garden.

    [Blocked Image: http://hem.bredband.net/erikjonsson/1.jpg]

    [Blocked Image: http://hem.bredband.net/erikjonsson/2.jpg]

    [Blocked Image: http://hem.bredband.net/erikjonsson/3.jpg]

    [Blocked Image: http://hem.bredband.net/erikjonsson/4.jpg]

    [Blocked Image: http://hem.bredband.net/erikjonsson/5.jpg]

    [Blocked Image: http://hem.bredband.net/erikjonsson/6.jpg]

    [Blocked Image: http://hem.bredband.net/erikjonsson/7.jpg]

    [Blocked Image: http://hem.bredband.net/erikjonsson/8.jpg]

  • [D3 SP] Lost Facility

    • EjrulF
    • August 1, 2006 at 10:17 AM

    nice to see some quality work!

  • [UT2k4] dm_Baroque_BETA

    • EjrulF
    • July 27, 2006 at 1:28 PM

    looks very good!...some of the textures looks kinda blurry though but I guess u fix that later...

    now light those candles and gas :idea:s !

  • Co_calamus(NS: Combat), and beta 1 release!

    • EjrulF
    • July 26, 2006 at 7:37 PM

    looks like one of hundred NS maps, it needs something extra...and first of all some new textures

  • [WIP] Dm_cloudcity (updated 2006-09-05) (Final beta)

    • EjrulF
    • July 26, 2006 at 1:35 PM

    the first two shots looks really cool! gj

    love the light spots and how the colorful signs blends with the dark surroundings...

    rest of the pics looks kinda empty and plain...they need some more detail, spice up these areas and you got a really cool map!

  • [o*] Vacation Pictures 06 (56k NOPE)

    • EjrulF
    • July 26, 2006 at 1:19 PM

    really nice photos...

    I'm in loved with macro so this is just one big orgazme for me

  • Random maps of the net

    • EjrulF
    • April 25, 2006 at 8:33 PM

    best Q1 map:

    DM4

    [Blocked Image: http://home1.gte.net/res0hd6f/quake00.jpg]

  • Arbogast

    • EjrulF
    • April 25, 2006 at 7:30 PM

    looks too normal to be a mazy map!, wheres tha pringelz???

  • Old man (ZBrush)

    • EjrulF
    • April 25, 2006 at 7:25 PM
    Quote from Squirrelly

    He has no lips?

    well, he got a very big underlip which makes his mouth with the underbite look very wierd... in other words, he needs a surgery :wink:

    Quote from Minotauro

    Welcome back Ejrulf!

    ooh thx! long time no see!!!

    Quote from nico

    argh, i wish i knew zbrush. Im stuck with max for the moment =) Looks sweet, but a tad too cartoony for my taste. Keep it up

    zbrush is pretty simple, I made this face with only some days experience in the program...its very flexibel but you cant model with same precision as in max, but it works great for high poly modelling and texturing and I can use my wacom too!

  • Old man (ZBrush)

    • EjrulF
    • April 24, 2006 at 4:12 PM

    heh, well I used this image as ref and yeshess he got a fat underbite

  • Old man (ZBrush)

    • EjrulF
    • April 24, 2006 at 2:33 PM

    finally got some freetime again!

    so noo more army for me! weee!

    well now when Im free again, I thought Id finish some of my latest wip...

    so here you got my zbrush model of da vinci's old man painting, which I started one year ago

    [Blocked Image: http://web.telia.com/~u64004440/oldman.jpg]

    HIRES

  • Zbrush - Da Vinci WIP

    • EjrulF
    • July 21, 2005 at 12:17 PM

    Started adding details as wrinkels and such.

    I might have to redo this...I used the smudge tool on some parts which have meshed up the polys...

    [Blocked Image: http://u188409.webhosting.tant102.mine.nu/projects/new_vinci2.jpg]

  • Zbrush - Da Vinci WIP

    • EjrulF
    • July 19, 2005 at 4:14 PM

    I decided to start this project over, this time using Zspheres rather than the 3dsphere. Feels like you got more control with that tool.

    Well, right now I'm adding details and tries to get the right proportions. And I must say it's damn cool to paint 3d! , so If you havent tested zbrush yet, do it! It's a completly new experience in 3d editing.

    Here's a pic showing off some progress:

    [Blocked Image: http://u188409.webhosting.tant102.mine.nu/projects/new_vinci.jpg]

  • Got job

    • EjrulF
    • July 18, 2005 at 9:04 AM

    wow, that's so damn great!

    congrats philipk!

    ps. I'll join you later, ;D

  • Zbrush - Da Vinci WIP

    • EjrulF
    • July 15, 2005 at 11:52 AM
    Quote from von*ferret

    yeah its called have your faces detached. Are you modeling that IN zbrush? Thats not exactly smartest way of doing things. Rather model your model, and use zbrush to flesh out the details that would otherwise take to omcuh time to make.

    As I said in my first post, I'm only using Zbrush. Yeah I know it isnt the smartest thing to do, but I got so damn inspired by antropus Picasso tutorial http://%7boption%7d

  • WIP in WIP, post your level screenshots!

    • EjrulF
    • July 14, 2005 at 11:22 PM

    well wtf, I post it in here too

    Zbrushing...

    [Blocked Image: http://u188409.webhosting.tant102.mine.nu/projects/da_vinci1.jpg]

  • Zbrush - Da Vinci WIP

    • EjrulF
    • July 14, 2005 at 11:17 PM

    I began yesterday to learn how to model (heads) in Zbrush. I know that most uses other tools to make the basic mesh and in the end opens zbrush to add the details. But I decided to go the "hard way" and just make it in zbrush.

    As concept I choosed one of Da Vinci's art pieces showing of an old man in profile.

    [Blocked Image: http://u188409.webhosting.tant102.mine.nu/projects/da_vinci1.jpg]

    Hehe, it's damn hard to get that ear to look good, and as you can see the head got one small bug next to the ear. I've tried to fix it, but I cant find a solution, so plz help.

    [Blocked Image: http://u188409.webhosting.tant102.mine.nu/projects/da_vinci2.jpg]

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