1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. Minos

Posts by Minos

  • Mirrors Edge Catalyst

    • Minos
    • April 18, 2016 at 9:24 PM

    The real question is, what is the Uncharted dude doing in there? (at 12:22)

    Jokes aside, the architecture looks really great. I like how the city does feel alive this time around :) Not a fan of all the overlays and hints though, hopefully there's a way to turn them off completely.

  • Dark Souls 3

    • Minos
    • April 13, 2016 at 6:42 PM

    Playing on PS4, no problems so far! (at this point in Fallout I had already reloaded my save several times thanks to random bugs)

  • Dark Souls 3

    • Minos
    • April 11, 2016 at 9:54 PM

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • FINAL FANTASY XV

    • Minos
    • April 2, 2016 at 10:49 PM

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    Part 1 of 5 of the anime they made as a prequel to the game. Made by the same guys that made Sword Art Online, pretty high quality stuff!

  • FINAL FANTASY XV

    • Minos
    • April 1, 2016 at 11:33 PM

    I watched this trailer 10x already. Can't wait to ride chocobos with my bros :(

  • Overwatch

    • Minos
    • March 28, 2016 at 10:47 PM

    It's not as easy as just releasing the tools though, a lot of our architectural pieces are custom made to fit the place they are being used at. (example streets, buildings etc are mostly unique meshes)

  • totally random texture thread

    • Minos
    • March 24, 2016 at 8:50 PM

    Made some materials with the new DDO yesterday (the plaster is a blend material).


    [Blocked Image: http://www.thiagoklafke.com/misc/temp/sampa_vr_02.jpg]

  • Push & Pull - The art of guiding players through an environment

    • Minos
    • March 24, 2016 at 5:50 PM

    Started reading yesterday and I'm loving it so far. This is something that I always struggled to get right and this info will surely come in handy /emoticons/[email protected] 2x" title=":)" width="15">

    Thanks a lot man, really appreciate you taking the time to write this!

  • What have you purchased recently?

    • Minos
    • March 21, 2016 at 8:23 PM

    [Blocked Image: http://images.gamenguide.com/data/images/full/13687/nyko-modular-charge-station.png?w=720]

    finally got a charger for my ps4!

    and after I'm done with some projects I want to geek out on this model kit and learn how to paint, add decals and what not to make it look awesome /emoticons/[email protected] 2x" title=":)" width="15">

    [Blocked Image: http://store.kotous.com/media/catalog/product/cache/2/image/9df78eab33525d08d6e5fb8d27136e95/l/o/logicoma-2.jpg]

  • Oculus Rift

    • Minos
    • March 17, 2016 at 8:19 PM

    I have a DK2 and been developing some VR projects, but even the demos out there are pretty lame compared to what the media will offer in a few years I think /emoticons/[email protected] 2x" title=":)" width="15">

    I'm curious to try touch though, I'm usually a bit lazy with motion controls so I want to see how that's going to work in a real life scenario.

  • Oculus Rift

    • Minos
    • March 17, 2016 at 6:56 PM

    Man, to be honest I'm much more excited about the weird crazy demos people are going to make than those games. I love my oculus and I love being in VR, however there isn't a really single demo right now that really blows me away. I don't think we have seen yet even a glimpse of what this media will be able to offer /emoticons/[email protected] 2x" title=":)" width="15">

    Also, we really need to come up with a better solution for player movement. You can't have camera bob because that makes people feel sick, however the "floating" feeling you get right now is very unsettling too.

  • [CS:GO]de_thrill

    • Minos
    • March 14, 2016 at 2:51 AM

    Looks sick already man, can't wait to see where you will take this!

  • [UE4] Making an Office Environment in Unreal 4 - Tutorial

    • Minos
    • March 11, 2016 at 6:36 AM

    Hey everyone!

    I'm happy to announce that the tutorial is finally launched! Head over to my gumroad store to grab it. I also released the Unreal project files (together with all the sources) if you are interested in that too :)

    Thanks to everyone who supported me through this and I hope you guys enjoy it :)

    [Blocked Image: http://thiagoklafke.com/misc/temp/gumroad_banner.jpg]

  • Doom (4)

    • Minos
    • March 9, 2016 at 9:03 PM

    Such a weird game....

  • cgtextures skybox cubemaps..

    • Minos
    • March 5, 2016 at 11:14 PM

    They are all in the paid site now :(

    Finding quality 360 skies is so hard, it might be easier to just use terragen for that :P

  • What have you watched recently?

    • Minos
    • March 3, 2016 at 1:30 AM

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.
    Only Yesterday, a lesser known Studio Ghibli movie from 1991 that had a limited re-release in the US. Really enjoyed this one, probably one of the most 'realistic' movies I've seen in a good time. No grand epic plots, just a regular girl going through life :)

    Also it's ranked number 1 on metacritic right now for the year.

  • My Night Job - Dev

    • Minos
    • February 24, 2016 at 6:30 PM

    So awesome :D Thanks for the breakdown man!

  • [UE4] Making an Office Environment in Unreal 4 - Tutorial

    • Minos
    • February 23, 2016 at 8:43 PM

    Great news! I'm releasing a playable demo of the level today for free. Now you can run around it and see things up close. Everything you see here (minus some minor blueprint work to get it running and some sounds) has been recorded and will be available soon on a big tutorial on gumroad and cubebrush!

    [Blocked Image: https://static-2.gumroad.com/res/gumroad/74…/thumb_demo.jpg]

    >> DOWNLOAD PLAYABLE DEMO <<

    I'll see if I can get a first person VR version of this up soon

  • Overwatch

    • Minos
    • February 19, 2016 at 10:04 PM
    Quote from dux

    Guess who gets play of the game? Junkrat. How did he get play of the game? He blew himself up with his own exploding tyre.

    Sounds like a legit play of the game to me :P

  • de_nuke_zoo [New content resource]

    • Minos
    • February 19, 2016 at 8:44 PM

    So awesome! Is this a Robert Briscoe special? :)

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  2. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  3. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  4. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  5. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  6. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  7. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  8. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  9. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  10. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™