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Posts by PhilipK

  • Unknown Worlds looking for artists for Natural Selection 2

    • PhilipK
    • May 12, 2007 at 12:37 PM
    Quote from amckern

    Why are they producing level concept art if the game is going to be composed of a large amount of community content?

    The whole art style must be set for textures, props and other environment things. Therefor concept art is quite crucial.

  • World in conflict

    • PhilipK
    • May 10, 2007 at 9:42 PM

    Looks pretty nice indeed. Will keep an eye on this when it arrives.

  • Unknown Worlds looking for artists for Natural Selection 2

    • PhilipK
    • May 9, 2007 at 3:23 PM
    Quote from dux

    Phils on the team?~

    [Blocked Image: http://i34.photobucket.com/albums/d122/someemoticons/emot-hmm.gif]

  • Unknown Worlds looking for artists for Natural Selection 2

    • PhilipK
    • May 9, 2007 at 12:44 PM

    Hey Charlie

  • Little urban intervention thing I did with some friends

    • PhilipK
    • May 7, 2007 at 7:05 PM

    nice idea mino glad it was such a success!

  • WIP in WIP, post your level screenshots!

    • PhilipK
    • May 4, 2007 at 9:33 PM
    Quote from NykO18

    Looks like de_nuke or cs_militia's one..

    ops

    i've played too little cs i see

  • WIP in WIP, post your level screenshots!

    • PhilipK
    • May 4, 2007 at 8:33 PM

    Oh that has a lot of potential the0rthopaedicsurgeon imo.

    I really like what you've done with the skybox already!

  • Write about the person above you...

    • PhilipK
    • April 25, 2007 at 12:51 PM
    Quote from Pericolos0

    posts way to much in this thread!

  • LinkedIn

    • PhilipK
    • April 19, 2007 at 5:53 PM

    http://www.linkedin.com/pub/1/aa9/262

  • C47 Skytrain/Dakota

    • PhilipK
    • April 19, 2007 at 11:50 AM
    Quote from Sa74n

    welcome to mapcore wunderboy. thanks for all the tools you made

    qft welcome

  • WIP in WIP, post your level screenshots!

    • PhilipK
    • April 13, 2007 at 11:14 PM

    woah that's really neato tomdon. just think the lighting is a bit lacking. even if you want it to be kind of cloudish looking it looks a bit dull.

    I dunno perhaps it's that some of the shadows look really dark while the lighting makes it feel they shouldn't be that fark really.

    But I love the content

  • Dm_tech (wip)

    • PhilipK
    • April 12, 2007 at 2:20 PM

    really dig the shapes and lighting you got there

    always nice to see those textures being used in such a creative way!

  • MapCore Job Census

    • PhilipK
    • April 9, 2007 at 11:59 AM

    nice ir

  • Automatic normal maps from diffuse textures...in 5 seconds

    • PhilipK
    • April 7, 2007 at 1:12 PM

    Never really found a need for it. But it does work pretty nice indeed especially with the nice various detail size sliders. Would have been neat as a PS plugin

  • Insurgency Media Release

    • PhilipK
    • April 4, 2007 at 11:24 PM

    really hot stuff guys! as usual

  • MapCore Job Census

    • PhilipK
    • March 30, 2007 at 10:35 AM

    Quote from Mazy

    Yeah, while you're at it put Gamer55 on Blizzard /me hides

    classic

  • MapCore Job Census

    • PhilipK
    • March 29, 2007 at 8:41 PM

    Ah we still beat gbx with 1 person

  • WIP in WIP, post your level screenshots!

    • PhilipK
    • March 22, 2007 at 11:04 PM

    Woah love the lighting you got in there!

    Really nice. Hope to see more of this one.

  • Texture Scene 1: Calm

    • PhilipK
    • March 19, 2007 at 4:03 PM

    Ok that's enough... just leave it there.

    I think they look pretty cool. It seems you've lightened up your screens tho? Kind of ruins the display a bit imo. But overall they match each other very well.

  • New monitor resolution woes

    • PhilipK
    • March 8, 2007 at 11:43 PM

    Hmm the only tip i can give is to try other gfx drivers. :\

    Had a couple of these problems myself and that has always been the solution.

    It's rather weird it seems to work with VGA instead of DVI tho.

    Anyway might be worth trying some drivers from http://www.guru3d.com perhaps.

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