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  3. zaphod

Posts by zaphod

  • f-42 fighter

    • zaphod
    • March 12, 2004 at 8:45 PM

    I'm also judging by my 1600 x 1200 screensize, I guess I should have made the image the size of the whole game screen.

  • f-42 fighter

    • zaphod
    • March 12, 2004 at 8:20 PM

    yea, I think normally they would, but I'm planning to have say . . 6 enemy ships on screen max, it's going to be a bit more tactical than your average space shooter.

  • f-42 fighter

    • zaphod
    • March 12, 2004 at 7:24 AM

    here is a ballpark guess of what scale I think these things will be on your screen

    [Blocked Image: http://www.marshmonkey.com/scale.jpg]

  • f-42 fighter

    • zaphod
    • March 12, 2004 at 7:01 AM

    [Blocked Image: http://www.marshmonkey.com/enemy3render.jpg]

    this one is nicknamed pantera

  • f-42 fighter

    • zaphod
    • March 9, 2004 at 4:26 AM

    yea, I would spend more time adding little details, but I think they are only going to be around 128 - 256 pixels large on the screen.

    Right now, since I dont think you will ever have a chance to see these things from the side or bottom, I just planar map them from the top, and use the texporter pluing for max (google if you want it) and do it up in photoshop.

  • f-42 fighter

    • zaphod
    • March 8, 2004 at 6:50 AM

    I call this one the guppy

    [Blocked Image: http://www.marshmonkey.com/enemy2.jpg]

  • f-42 fighter

    • zaphod
    • March 7, 2004 at 8:22 PM

    here is mai first enemy alien ship type vessel

    [Blocked Image: http://marshmonkey.com/enemy1.jpg]

    made the cockpitish part non-dirty

    remember, this is also way way closer than you would ever see it in game.

    [Blocked Image: http://www.marshmonkey.com/f42render.jpg]

    here is the players ship again with a slight skin tweak

  • f-42 fighter

    • zaphod
    • February 23, 2004 at 6:53 PM

    yea, with the help of my brother, who is a programmer.

  • f-42 fighter

    • zaphod
    • February 20, 2004 at 7:14 PM

    I'm working on a little top downish space shooter game with my brother, and this is the first littol ship I made. You wont really see it at a sideways angle (thus the bad texturing in some places) but I wanted to prove it was 3d since you cant really tell from a top down render.

    [Blocked Image: http://marshmonkey.com/f42render.jpg]

    [Blocked Image: http://marshmonkey.com/f42render2.jpg]

  • Bush "Troubled" by Gay Marriages in SF

    • zaphod
    • February 19, 2004 at 10:27 PM

    I just bought 2 tickets to san fran, I'm planning to raffle out one of them.

  • I GOT THE JOB!!!! :D!

    • zaphod
    • February 16, 2004 at 7:09 PM

    congrats

  • GEARBOX HIRING MAPPERS

    • zaphod
    • February 13, 2004 at 7:07 PM

    me and mike graduated from the school of hard knocks

  • F-16 Pilot ejects 20 seconds after takeoff

    • zaphod
    • February 10, 2004 at 7:07 PM

    PUNCH OUT

    PUNCH OUT

  • N.K. Death Camps

    • zaphod
    • February 6, 2004 at 7:03 PM
    Quote from Fletch

    remember back a few years ago when everyone had jobs, the economy was good, and our educational system wasn't going down the crapper?and then the whole country got all worried because the president like his cigars with a special flava to them?

    what a great reason to put king george and the bumblefuck patrol in charge of our country. glad to see our deficit sky rocketing, jobs markets decimated, dead soldiers piled up, and fox news being treated as a credible news source.

    /me stands and applauds

  • N.K. Death Camps

    • zaphod
    • February 6, 2004 at 2:23 AM

    maybe the US can try and pressure the UN to take some action about it, besides just passing resolutions.

  • HL 2 - April 04 release - yes or no ?

    • zaphod
    • February 5, 2004 at 6:51 PM

    we have jiggy breast tech yes, that's a tweak of the physics engine though, not the cloth system.

  • HL 2 - April 04 release - yes or no ?

    • zaphod
    • February 4, 2004 at 6:50 PM

    well, hl2 wont have cloth. But our game will have lots of flowing capes and swooshing hair and that sort of clothy goodness.

  • HL 2 - April 04 release - yes or no ?

    • zaphod
    • February 3, 2004 at 11:08 PM

    we have implemented a number of things independantly of valve, including a more versatile particle system, more versatile lighting code, as well as cloth and enhanced physics on character models.

  • mapcore wallpaper

    • zaphod
    • January 31, 2004 at 3:57 PM

    /me adds to way too large font collection

  • FUBAR Ops

    • zaphod
    • January 31, 2004 at 3:55 PM

    could you put hitting a penguin with a bat somewhere in there? I think you would be golden then.

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