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  3. zaphod

Posts by zaphod

  • Zero Gear - an indie multiplayer kart racing game

    • zaphod
    • August 27, 2008 at 8:39 PM

    Brian wrote a new blog post today titled "The Secret of Zero Gear". An excerpt -

    Quote

    I'll tell you a secret, Zero Gear is not a kart racing game."

    in non-blog-posted news, I am currently polishing our 3 race tracks - Spaghetti West, Champion Circuit, and Chill Mountain. And hope to have some fly/drive through video of each of them soon.

    Brian is toiling away on the race mode game rules and system, as well as tweaking some of the vehicle physics setup as we come to better grips with the different types of terrain people will run into.

    *edit* finally got around to downloading some of the items other people have been making, here is a get-up made with some of them:

    [Blocked Image: http://myzerogear.com/hotrot.jpg]

  • Zero Gear - an indie multiplayer kart racing game

    • zaphod
    • August 24, 2008 at 12:58 AM

    I like the way WoW looks . . . so, sure!

  • Zero Gear - an indie multiplayer kart racing game

    • zaphod
    • August 22, 2008 at 8:36 PM

    I have been spending a lot of time polishing up the tracks in our game in preparation for the race mode that Brian is working on. One of the fun parts is adding particles to the level, here is a shot of the mine from Spaghetti West with lots of glowy particles.

    [Blocked Image: http://myzerogear.com/mine.jpg]

  • How You Got Into The Industry

    • zaphod
    • August 14, 2008 at 7:54 PM

    my parents were somewhat worried about it at first too. They kept asking me how I knew games weren't just a fad and wondering if I would have a job 5 or 10 years down the road.

  • Zero Gear - an indie multiplayer kart racing game

    • zaphod
    • August 13, 2008 at 7:12 PM

    new post up on the blog: http://nimblebit.blogspot.com/2008/08/z ... pment.html

    shows some more of the custom content people are already making. Zero Gear is 1 years olds! wewt!

  • Zero Gear - an indie multiplayer kart racing game

    • zaphod
    • August 8, 2008 at 10:28 PM

    I have mostly been focusing on Polycount since they have been pretty active about making stuff for the game, but we have opened up the garage editor to anybody who can show some progress on working on karts / characters / hats / accessories already.

    If you are working on something, go register at the ZG forums and PM marshmonkey with a shot or two of what you are doing.

    if you are interested in making something but don't know where to start, information is not all in one place yet - but you can either fish around in this polycount thread or you can start reading through the Zero Gear Wiki I am in the middle of writing.

  • Zero Gear - an indie multiplayer kart racing game

    • zaphod
    • August 6, 2008 at 11:23 PM

    putting the finishing touches on for the very first test build of the garage to go to the folks already creating stuff! My default character right now is Baron Von Evelsok

    [Blocked Image: http://myzerogear.com/evilsock.jpg]

  • Zero Gear - an indie multiplayer kart racing game

    • zaphod
    • August 6, 2008 at 7:50 PM

    It will always be models, the editor will just make it a lot easier than placing everything inside it with an XML file - it will basically just parse and write that XML file. But you will always be making the level in max or maya or whatever.

  • Zero Gear - an indie multiplayer kart racing game

    • zaphod
    • August 6, 2008 at 5:55 PM

    not my mother.

    [Blocked Image: http://marshmonkey.googlepages.com/eeensweddingsmall.jpg]

  • Zero Gear - an indie multiplayer kart racing game

    • zaphod
    • August 6, 2008 at 4:32 AM

    Last weekend was my birthday, and in celebration my girlfriend made me this awesome Zero Gear cake!

    [Blocked Image: http://myzerogear.com/cake.jpg]

  • Zero Gear - an indie multiplayer kart racing game

    • zaphod
    • July 31, 2008 at 6:41 AM

    lol, yes they are.

  • What Microsoft Needs To Change To Satisfy Indies

    • zaphod
    • July 30, 2008 at 7:21 PM

    I don't think Zero Gear would port well to the iphone, but my brother is an iPhone developer he even has a game waiting to be launched on the store atm, so if I can ever hire him full time NimbleBit will be releasing some iPhone games for sure.

  • What Microsoft Needs To Change To Satisfy Indies

    • zaphod
    • July 30, 2008 at 6:23 PM

    http://www.gamasutra.com/php-bin/news_i ... tory=19620

    good article, and some good reasoning as to why indie game devs aren't all clamoring to get on XBLA and XBLC

  • MapCore Job Census

    • zaphod
    • July 30, 2008 at 5:28 AM

    can you add my linkedin

    http://www.linkedin.com/in/marshmonkey

  • Zero Gear - an indie multiplayer kart racing game

    • zaphod
    • July 30, 2008 at 3:28 AM

    new hat

    [Blocked Image: http://myzerogear.com/hornhelm.png]

  • Vivendi studios and projects face uncertain future

    • zaphod
    • July 29, 2008 at 6:35 PM

    not when the other company actually owns you and is not just your publisher.

  • Vivendi studios and projects face uncertain future

    • zaphod
    • July 29, 2008 at 6:13 PM

    ouch, High Moon is one of the biggest houses in San Diego.

  • Zero Gear - an indie multiplayer kart racing game

    • zaphod
    • July 28, 2008 at 11:14 PM

    some more spiritual hats:

    [Blocked Image: http://myzerogear.com/halo.png]

    [Blocked Image: http://myzerogear.com/devilhorns.png]

  • Zero Gear - an indie multiplayer kart racing game

    • zaphod
    • July 28, 2008 at 6:30 AM

    the visual kart customization will be separate from behaviors, for gameplay and game design reasons. But you will be able to tweak the physics of your kart such as weight handling, etc. I would like to brainstorm some visual effects for how those sort of tweaks could also influence the look of your car, things like the more power it has the bigger the rear wheels are, or if your kart is heavier we scale your entire kart slightly up, etc.

    Don't know how we will handle it for sure yet though.

  • Zero Gear - an indie multiplayer kart racing game

    • zaphod
    • July 28, 2008 at 3:41 AM

    Skullkar lives!!!

    [Blocked Image: http://myzerogear.com/skullcargarage1.jpg]

    [Blocked Image: http://myzerogear.com/skullcargarage2.jpg]

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