1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
Everywhere
  • Everywhere
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Members
  3. CrazyMAC

Posts by CrazyMAC

  • Holy shit ! Rendering with atoms !

    • CrazyMAC
    • August 1, 2011 at 11:34 PM

    http://unlimiteddetailtechnology.com/home.html

    Some other clips on GT.com if you can put up with how he says "data".

    http://www.gametrailers.com/video/techn ... ail/718415

    http://www.gametrailers.com/video/quick ... ail/718416

  • Halo Reach

    • CrazyMAC
    • September 16, 2010 at 11:31 AM

    Defiantly

    Quote

    I like how it sort of finished but kept going. Loved (as you said) the ending where it shows the Pillar of Autumn arrive at Halo. I thought the next bit where you have to fight to survive was a little bit muted. I liked the idea but it didn't really feel like a "final last stand". The cinematic final few moments was great as was the voice over...but we never saw the planet get glassed...it just remained green and lush.

  • Halo Reach

    • CrazyMAC
    • September 15, 2010 at 3:14 PM
    Quote from SpicyTanuki

    does this game have anything to do with Kinect?

    ...no. or did i miss the punchline?

  • Halo Reach

    • CrazyMAC
    • September 15, 2010 at 11:42 AM
    Quote from Mazy

    Yeah I saw you guys playing, on Normal, really should bump that up to Heroic, especially if you're cooping it

    I love the Halo AI, just gives you so much replay value. Just based on core stuff like whether you flank left or right in a fight, or if you've got more people playing, then it'll completely change the way a fight plays out and where it happens in a lot of cases.

    Gonna go through it on Legendary in co-op when I'm done on a Heroic, really looking forward to it.

    Haha yeah, we were just going to casually go through it. Few beers etc. We'll be done by tonight so if you fancy doing 3-4 coop in the coming weeks give us a shout. Will defiantly be up for doing it on a harder setting.

    Also really want to try the Horde multilayer levels.

  • Halo Reach

    • CrazyMAC
    • September 15, 2010 at 10:03 AM

    I've been going through the campaign Co-op with Wilco. I have to admit i'm really enjoying it. It is a Halo game and it doesn't try to be anything else or reinvent it's self. But, it has taken on board all that was good in previous games and learnt from everything that was bad. I've yet to wonder down the same corridor 50,000 times *cough*.

    The AI always seems to surprise me in Halo, i have no idea why. Maybe because so many games these days are scripted heavily and tend to just run at you. A number of times last night we would loose track of an elite only for him to appear of to the side of us. And even on normal settings these buggers take some time to go down providing you with a non-static battle that has you moving around the map.

    All in all i'm really enjoying it. I expect to finish the campaign tonight.

    Quote from seir

    I don't get why people like Halo...

    Pointless post is pointless.

  • Halo Reach

    • CrazyMAC
    • September 14, 2010 at 1:53 PM

    Cool cool ;D~ might see you on there later

  • Halo Reach

    • CrazyMAC
    • September 14, 2010 at 10:27 AM

    Surprisingly no topic for this yet, anyway Reach is due out today. Hopefully my copy will be waiting on the door mat when i get in.

    If anyone is up for playing some co-op with me and Wilco will be on around 7:30-8:00pm GMT.

    Gamer Tag: CrazyMaccie

  • --> Low Budget Sci-Fi "GEMS" !!! <--

    • CrazyMAC
    • September 10, 2010 at 2:45 PM

    Pericolos0 mentioned DarkStar which i absolutely loved. Classic beach ball effects

    I think Dark posted about Screamers which again i loved and the follow ups.

    One film that always sticks in my mind when i think of cheap sci-fi films is Saturn 3

    http://en.wikipedia.org/wiki/Saturn_3

    http://www.youtube.com/watch?v=NENxIu02bv

    External Content www.youtube.com
    Content embedded from external sources will not be displayed without your consent.
    Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.

  • Captain America: The first avenger

    • CrazyMAC
    • September 10, 2010 at 2:32 PM

    Wow....looks bad lol.

    How will he fit into the avengers film, which i think is set later on?

    And we saw his shield half made in the Iron Man films...sooooooooooooooooo

  • Post Your Pic Extravaganza 2010

    • CrazyMAC
    • September 7, 2010 at 5:08 PM
    Quote from Thrik

    [Blocked Image: http://serve.ryanjohnwilliams.com/images/headcrab_hat.jpg]

    Haha i came across my headcrab hat yesterday as well.

    Also why is the girl behind you kneeling :\

  • Hobo with a Shotgun

    • CrazyMAC
    • September 7, 2010 at 5:03 PM

    Fantastic can't wait.

  • Material Tutorials: 8 Step By Step Tutorials

    • CrazyMAC
    • July 30, 2010 at 4:39 PM

    Stunning mate

  • Starcraft 2

    • CrazyMAC
    • July 27, 2010 at 1:50 PM
    Quote from wacko

    While I may be seen as an arrogant ass on these here forums I just wanted to say thank you to my fellow mapcore friends. It has been 10+ years for some of us and if it were not for your constant pushing etc.. I would not be a part of this industry. So I honored you all with mention in the credits [Blocked Image: http://sphotos.ak.fbcdn.net/hphotos-ak-ash2/hs117.ash2/39173_1495321298928_1110937274_1430185_7812038_n.jpg]

    Awww, thank you Wacko - i may now have to be proper nerd and tell people the irc screen thats always on my desktop has achieved credit stats in a little game called starcraft2

  • Starcraft 2

    • CrazyMAC
    • July 27, 2010 at 9:22 AM
    Quote

    These goods have been loaded onto a van for delivery today

    *vibrates slowly*

  • Starcraft 2

    • CrazyMAC
    • July 26, 2010 at 3:21 PM

    Warby I found i was also being raped in MP during the beta...but again thats before the ratings had settled. Once people had been playing for awhile and skill levels had been determined things got lots better. Also the coop mp stuff should be fun.

    Mazy i'm also looking forward to the SP, will defiantly be finishing that before MP and because i'm not great at MP i'll be trying out the coop MP.

    Have to have some mapcore style games

  • Starcraft 2

    • CrazyMAC
    • July 26, 2010 at 11:10 AM

    So tomorrow is the day! Who's getting it and what's your battle.net id!

  • The Mod Community Today

    • CrazyMAC
    • June 3, 2010 at 2:28 PM
    Quote from Nysuatro

    Why isnt there a mapcore mod ?

    I remember the "mapcore - towers" idea going around a few years back.

  • MapCore on social networks (LinkedIn, Twitter)

    • CrazyMAC
    • June 3, 2010 at 1:59 PM

    Nice one KFS, surprised no one has thought of this before.

    *Following*

  • The Mod Community Today

    • CrazyMAC
    • June 2, 2010 at 11:45 AM
    Quote from insta

    Game schools are abundant, so people with even a minor interest in games dev can study for a couple of years and most likely get a job afterwards. Before it seemed that modding was THE stepping stone into the industry, but that's the past (sadly).

    Thats interesting actually...people are trying to market it...crash courses into the games industry. Instead of what was happening 5-6 (even longer maybe) years ago where you had to build up your own portfolio from "mods" you worked on. I guess mappers, texture artists and modellers where more segregated, but now you need to be a master of all trades.

    I didn't think of that.

  • The Mod Community Today

    • CrazyMAC
    • June 2, 2010 at 11:40 AM
    Quote from Skjalg

    Well the word "mod" is a modification to a game, so I think that goes under the "UI addon" umbrella as well as map generation.Most huge titles now a days ship with some form of content-creating tools (World of warcraft, Crysis, Source, UDK, Starcraft 2 just to name a few). If you compare that against 10 years ago, then you notice that the (few) modders out there are spread over such a vast array of games that it might seem a bit on the slow side for all of them...

    Good point. The WOW UI scene is insanely massive and is closer (in my opin) to what the word Modification actually means. Maybe the lingo we use needs to change. It's meaning is being diluted and confused in the generation divide (ok maybe thats a bit extreme but hopefully you get me).

    oh god! it's like parents not getting "cool and hip" words maybe i've just become old.

    Speaking of SC2. I've even seen a lot of SC2 custom content already. The galaxy editor has given us FPS and Side Scroller version of SC2 already....and it's not even out.

Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  2. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  3. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  4. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  5. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  6. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  7. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  8. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  9. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  10. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™