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Posts by Evert

  • Black & White pwns.

    • Evert
    • September 23, 2005 at 8:17 AM

    Yeah the last two are really good, I like the first one aswell.

  • bf2 sdk

    • Evert
    • September 20, 2005 at 11:58 AM

    Doesn't the vertexlightning bleed like hell on larger models, that are concave in hl2?

  • CryEngine2 techdemo

    • Evert
    • September 19, 2005 at 12:34 PM

    Damn hot.

  • totally random texture thread

    • Evert
    • September 19, 2005 at 6:06 AM

    not sure, the bump looks fine, I only thinks that it has got a little too much specular.

  • Puck to the groin...

    • Evert
    • September 18, 2005 at 5:15 PM

    Love the first one arg.

  • Importing DXF/DWG files into World Craft?

    • Evert
    • September 16, 2005 at 7:44 AM

    You can export it to obj or whatever, import in max, and do the texturing/fix the IDs and then export it to hl2.

  • the revolution controller

    • Evert
    • September 16, 2005 at 7:37 AM

    Hmm.

    Quote

    Controller acts like a mouse in real-space 3D. Pefect for FPS games!

    If it's done well it could be very cool~

  • Game MOD : "FTL" : Sci-Fi universe

    • Evert
    • September 15, 2005 at 3:28 PM

    Cool

  • 3dsmax Grid: Reconfigure to Valve Hammer Editor

    • Evert
    • September 15, 2005 at 9:35 AM

    in max 7?

    Strange, I have read about it happening, here at work it's fucked and my max at home too.

  • 3dsmax Grid: Reconfigure to Valve Hammer Editor

    • Evert
    • September 15, 2005 at 7:35 AM

    Peris, how come every model be off by 0.1 unit or something?

    Make a wall 256 x 256 in max, and then try and fit it in hammer, you will see glitches I'm pretty sure.

    Atleast that's what always happens when I export, and why they made our exporter with that snap-option.

  • 3dsmax Grid: Reconfigure to Valve Hammer Editor

    • Evert
    • September 14, 2005 at 3:57 PM

    Alltho max mess up the size when exporting slightly, the units aren't precise.

    Here we have a snap option when exporting. The exporter makes the model slightly bigger, and then it has a snap option, on how large distances it should snap back to get the real size.

  • Your Top5 game developers

    • Evert
    • September 13, 2005 at 4:40 PM

    Rare

    Hal

    Retro Studios

    Valve

    ID

  • new website work WIP...

    • Evert
    • September 12, 2005 at 7:33 AM

    Damn hot!~

  • What game started it for you?

    • Evert
    • September 9, 2005 at 11:56 AM

    Alleycat was the first game I ever played!

    ~~Not the game that really got me into stuff, but damn I liked it.

  • What game started it for you?

    • Evert
    • September 9, 2005 at 9:09 AM

    Golden eye.

    I was late.

    Edit: I lied! Alex Kid on the master system~~

  • Looking for Looters ?

    • Evert
    • September 7, 2005 at 11:04 AM

    Kosmo could you please not ask everyone with a different opinion to die and please just shut the fuck up. You can't ask for people to respect your opinion if you can't run a discussion without respecting others!

    How the hell can people wish for others to die like life isn't worth jack shit.

    All this eye for an eye, tooth for a tooth bullshit, it just shouldn't work like that in a free country!

    I'm not taking the looters' part, but I have more understanding for their actions then someone murdering another human beeing.

    Although, unlike Kosmo I don't want these murderes shot, since I don't believe in violence to beat violence.

  • Offering "some modeling" for a dedicated mod

    • Evert
    • September 7, 2005 at 9:29 AM

    Nice ones, sent pm..

  • Whats wrong?

    • Evert
    • September 6, 2005 at 3:55 PM

    I've had the exact same problem.

    I thought it had something to do with something getting overheated for some reason, or virus.

    I don't remember how it got fixed tbh, but try doing a full virus-scan.

  • games that seem to make time fly by!

    • Evert
    • September 6, 2005 at 9:31 AM

    Oh yeah forgot golden eye 64!

    Biggest time-waster of all time.

  • games that seem to make time fly by!

    • Evert
    • September 5, 2005 at 3:51 PM

    Zelda and Metroid Prime are the ones that comes to mind atm.

    Esp. Ocarina of time.

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