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  4. Non-Professional Recruitment

Offering "some modeling" for a dedicated mod

  • Acumen
  • September 7, 2005 at 8:42 AM
  • Acumen
    • September 7, 2005 at 8:42 AM
    • #1

    mh, so my current mod project was pretty much put on hold cause my friend just has no more time to work on it for a while and now I'm tryin to find a mod project (hl2 preferred ) I could do some modeling work for. I'd like to do mostly static modeling because I simply can't be motivated to do player modeling for now

    So this is some stuff I did in the last year or so, startin with the most current one. It would be cool to get some answers

    So basically I don't really wanna work for such things like realistic teamplay mods but I'm more into sci-fi or "fantasy"-mods where I get some cool concept art and have to make a 3d model out of it.

    Due to my old computer I don't own hl2 or any of the following products so i can't compile any of the models. So my "work" would only be modeling and if its needed uvmapping of the objects. Unfortunately that's all I can do

    Well and hi-poly-modeling for normal mapping purposes is also not possible since my computer can only handle a certain amount of polygons

    But if you still want to give it a try you could give me a test assignment or something like that. Well and I wouldn't want to work for a mod that goes like "oh we gots the superbe idea but still have to gather a huge team to realise it and we all have no clue of how things work". I just want to help out a nice team, that progresses just fine but could need some help in doing such small prop models

    Thanks for your time and I hope it was ok to put this in the classifieds board, though i'm not recruiting but tryin to be recruited

    So if you should be interested you can send me a mail to [email protected] or reply in this thread or pm me or whatever

    Futuristic room after concept art:

    [Blocked Image: http://www.acumen-design.de/model_pics/con…st/a290b347.jpg]

    [Blocked Image: http://www.acumen-design.de/model_pics/con…est_render2.jpg]

    [Blocked Image: http://v091259.dd2110.kasserver.com/model_pics/con…est_render3.jpg]

    [Blocked Image: http://v091259.dd2110.kasserver.com/model_pics/con…est_render5.jpg]

    [Blocked Image: http://v091259.dd2110.kasserver.com/model_pics/con…est_render6.jpg]

    [Blocked Image: http://v091259.dd2110.kasserver.com/model_pics/con…st_render10.gif]

    Some standard prop models:

    http://www.acumen-design.de/model_pics/ ... ender1.jpg

    http://www.acumen-design.de/model_pics/ ... ender1.jpg

    [Blocked Image: http://www.acumen-design.de/model_pics/sta…er2_render1.jpg]

    [Blocked Image: http://www.acumen-design.de/gallery/enviro…air_render1.jpg]

    [Blocked Image: http://www.acumen-design.de/model_pics/con…/bike_full1.jpg]

  • Evert
    • September 7, 2005 at 9:29 AM
    • #2

    Nice ones, sent pm..

  • insta
    • September 7, 2005 at 9:54 AM
    • #3

    Those are some pretty models. Good luck

  • D3ads
    • September 7, 2005 at 2:43 PM
    • #4

    Awesome stuff right there!

  • Smokey21
    • September 8, 2005 at 7:40 AM
    • #5

    Impressive work.

    Look at sig for the mod. I think its the type your going for.

  • Kosmo
    • September 8, 2005 at 8:21 AM
    • #6

    Way cool

  • Alf-Life
    • September 8, 2005 at 10:51 AM
    • #7

    Good stuff, although I wouldn't mind seeing one of those models textured.

  • Zacker
    • September 9, 2005 at 10:48 AM
    • #8

    Yep, it looks good - you will have PM in your inbox soon:)

  • Lee3dee
    • September 12, 2005 at 4:57 AM
    • #9

    awesome models, You'll get alot of PM's

  • Zacker
    • September 12, 2005 at 3:18 PM
    • #10

    Yeah I was too late:/

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