Quote from sn0wsh009 hours ago, sn0wsh00 said: I've finally started working on a map in Hammer++ and so far, it works pretty much the same as regular Hammer. That it, except for brush textures, in that the texture scales alongside your brush. In other words, if you stretch your brush along the x-axis, then the texture will be stretched along the x-axis, unlike in regular Hammer where the texture scale will remain the same no matter how much your manipulate the brush. I honestly find this really annoying, given I have to frequently use the face edit tool to make sure the texture scale remains consistent. Otherwise, I've generally liked what I've seen so far with Hammer++.
Try toggling the "<tl>" button in the top, same as regular hammer Id guess
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