people should be supported to make great original works and not derivatives/gimmicky things. thats what mapcore exists for.
Counter-Strike: Global Offensive
-
-
Quote from Vaya
19 hours ago, Vaya said: people should be supported to make great original works and not derivatives/gimmicky things. thats what mapcore exists for.
Sharing the source doesn’t mean that people should copy stuff, but it should be a way to learn how to achieve certain things.
I’ve been following the Quake community and I understand it’s the norm to release the source file.
Ofc the problem with CSGO and any modern game is that it’s much more taxing. Sharing requires much more physical space, the workshop doesn’t support releasing this etc.
-
Quote from Michael_
28 minutes ago, Michael_ said: If you use references from the real world means your maps visuals are maybe new to the game (e.g. cs:go) but not original. Most people here do that. And if your layout is based on the stardard layout pattern it is also not original. Most here do that too.
So like... Original in csgo universe?
Also
Quote from Michael_29 minutes ago, Michael_ said: My work is original. I do not use any inspiration or reference material.
That is not something to be proud of imho.
-
god you are awful -either a troll or so far up yourself you'll never see the light of day again. by your logic there's never been an original work in any game - everything comes from somewhere, be it real life or a derivative of another artform.
[Blocked Image: https://upload.wikimedia.org/wikipedia/commons/thumb/4/46/Dunning%E2%80%93Kruger_Effect_01.svg/1200px-Dunning%E2%80%93Kruger_Effect_01.svg.png]
-
'let me send you the dictionary definition of original' yes I'm being toxic, I didn't start it though! I'm just very done with how you act here. you are VERY clueless and VERY opinionated. you won't improve unless you understand why people use references. it's not to copy, it's ground their levels in a believable locale.
it's probably not worth even trying to explain stuff to you. you don't listen, you've never listened.
-
classically trained musicians vs high school band who think playing in tune is copying.
-
All art is inspired or influenced by things you have experienced before. Nothing is truly original. Saying that "not using reference imagines" is what makes a visual art piece original is purely arbitrary.
-
Quote from Michael_
3 hours ago, Michael_ said: [everything written]
Long versionExternal Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.External Content www.youtube.comContent embedded from external sources will not be displayed without your consent.Through the activation of external content, you agree that personal data may be transferred to third party platforms. We have provided more information on this in our privacy policy.?
?
-
Definition of escapism (source: Aristotle):
Escapism is mental diversion from unpleasant or boring aspects of daily life, typically through activities involving imagination or entertainment.
CS:GO is set in the real world. If you have any hopes of getting in an operation, stick to the style of the game. Otherwise, keep building your wonderland, but understand that people will look at it with different eyes.
Also, it's very hypocritical to say that your maps aren't inspired by the real world. You have trees, boats, and buildings made for people. Yes, they do become more original when you slap your own idiosyncratic style on them, but make sure you're not trading off originality for realism.
At the end of the day, it's a matter of personal preference. I myself find it distasteful, when an artist tries to reinvent reality and justify it with it being more imaginative. Everything that takes some effort in the way of mentally manipulating images to build a cohesive scene out of separate elements from your visual memory is imaginative. But visual harmony, shape-wise and color-wise, on its own isn't enough to create a pleasant digital space. There's a lot of art that isn't inspired by anything in the real world. Unrelated to anything - just visual diarrhea. It's shallow.
Take some inspiration from architecture. Get a taste of just how much effort people put into building that comply with the laws of physics - buildings made with real materials and real purpose. It won't make your buildings less imaginative, but rather the opposite, because you'll feel more comfortable breaking the rules. Study rocks and foliage from nature and you'll be able to build virtual landscapes that look just as believable.
The way natural landscapes are shaped is driven by the laws of fundamental particle interactions. Everything from the atom, to planetary objects, follows the same set of rules. You can't invent that. Humans are stupid, we can't do better than nature. Look at brutalist architecture - they practically just gave up. You cannot reject reality and then expect that people living in the real world will appreciate what you make. Why do people copy nature? Because nature is the best artist. It's only so many human brains that a piece of art can be filtered through before it becomes meaningless noise. The only utility of originality is in the pursuit of finding something better than what everyone else is doing. You won't find that if you reject any inspiration.
Signature: PhD. Human Doctor
-
[Blocked Image: https://i.imgur.com/8ete15X.gif]
-
Quote from Michael_
21 minutes ago, Michael_ said: Let us take a quick look at Vayas map Apollo.
Amazing level
[Blocked Image: https://media4.giphy.com/media/XbxZ41fWLeRECPsGIJ/giphy.gif]
-
-
I'm just so done :')
-
Ok, let's all calm down and get back on topic.
@Michael_: You have some unorthodox ideas and perspectives about level design and originality. You need to realize this and shouldn't be surprised that others have different ideas. You speak with very little humility, a harsh tone and an accusatory attitude. Please try to adress this or Mapcore may not be the place for you.
-
Quote from Puddy
6 hours ago, Puddy said: Ok, let's all calm down and get back on topic.
@Michael_: You have some unorthodox ideas and perspectives about level design and originality...Mapcore may not be the place for you.
Turns out — it wasn’t!
-
Some actual drama happened on Mapcore and I missed it
-
So I stumbled onto this article yesterday;
https://www.rockpapershotgun.com/who-made-fy_ic…gation#comments
In the comments, some dude with semi-solid proof claims to be Fantasy.
So this means RD lied

-
Quote from st0lve
3 hours ago, st0lve said: So I stumbled onto this article yesterday;
https://www.rockpapershotgun.com/who-made-fy_ic…gation#comments
In the comments, some dude with semi-solid proof claims to be Fantasy.
So this means RD lied

Here’s that drama you ordered @dux
-
Did I miss the drama ?
WHERE IS IT ALL GONE ????
-
Quote from RaVaGe
6 minutes ago, RaVaGe said: Did I miss the drama ?
WHERE IS IT ALL GONE ????
[Blocked Image: https://i.imgur.com/xuvwst2.png]
-
Participate now!
Don’t have an account yet? Register yourself now and be a part of our community!