1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Vault
  3. Archived Forums
  4. Non-Professional Recruitment

Tide's Reach is looking for modellers/artists

  • PiMuRho
  • February 27, 2008 at 6:36 PM
  • PiMuRho
    • February 27, 2008 at 6:36 PM
    • #1

    Tide's Reach is looking for a modeller (or two!), a texture artist and an an artist to work on some UI stuff (which we use a lot of)

    We're currently working on completing a demo consisting of about 2 hours of gameplay. As a brief overview, Tide's Reach is a story-driven, sci-fi FPS with major strategy elements. Essentially, you have to control yourself and an NPC, balancing each other's strengths and weaknesses.

    You can see development progress and media on our website here.

    What we're looking for specifically is:

    Modeller:

    - must be proficient with XSI/3D Studio/Maya.

    - must be familiar with Valve's compile tools and workflow

    - must definitely be able to UV unwrap their own models

    - should ideally be able to texture their own models

    We've got a lot of areas that are in need of visual improvements, which means lots of static props, generally of a tech/sci-fi nature. Anyone that particularly "gets" this genre would be ideal.

    Texture artist:

    - must be proficient with Photoshop

    - preferably used to working with normal maps

    UI artist:

    This is really more of a webdesign thing. As it stands now, most of our in-game UI stuff is going to use HTML, but this is subject to change, and it's going to be graphic-intensive.

    if you're interested, you can apply via our forums or by sending me a mail to pimurho at gmail

    Couple of taster shots:

    [Blocked Image: http://www.dirigible-games.com/media/mine001_thumb.jpg]

    [Blocked Image: http://www.dirigible-games.com/media/engine03_thumb.jpg]

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Building a Huge Library of Free Images for Everyone

    Eric Matyas
    August 3, 2026 at 6:14 PM
  2. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  3. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  4. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  5. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  6. Any of the old guard still around? D:

    Warby
    July 12, 2026 at 8:23 PM
  7. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  8. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  9. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  10. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™