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TS_BOOMTOWN

  • the Carpenter
  • January 28, 2008 at 4:38 PM
  • the Carpenter
    • January 28, 2008 at 4:38 PM
    • #1

    Unless there are any major bug issues with this thing, it's finished.

    If anything fails to work for you, let me know & I'll straighten it out at once.

    However, it should be working just fine.

    Enjoy.

    [Blocked Image: http://www.accesscomm.ca/users/endo/ts_boomtown01.jpg]

    [Blocked Image: http://www.accesscomm.ca/users/endo/ts_boomtown02.jpg]

    [Blocked Image: http://www.accesscomm.ca/users/endo/ts_boomtown03.jpg]

    [Blocked Image: http://www.accesscomm.ca/users/endo/ts_boomtown04.jpg]

    [Blocked Image: http://www.accesscomm.ca/users/endo/ts_boomtown05.jpg]

    [Blocked Image: http://www.accesscomm.ca/users/endo/ts_boomtown06.jpg]

    TS_BOOMTOWN

  • Yokai
    • February 5, 2008 at 8:44 PM
    • #2

    It's cool to see that, even though this is quite the outdated engine, mods such as the specialist still get a few custom maps here and there. But...

    I think that this map is lacking quite a bit. I mean, I know that this is a very old engine and possibilities are limited, but theres still quite a bit you could add to this. Brushwork on outdoor buildings could be upped, and interior rooms seem to be using the same texture for almost every way. Try splitting the textures for the walls, use a bottom and a top texture. Sure, not really necessary to do this for every room, but it gives a little big more depth.

    I suggest you just start on a fresh slate and keep those suggestions in mind.

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