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Hammer beta released

  • ⌐■_■
  • January 25, 2008 at 4:12 PM
  • ⌐■_■
    • January 25, 2008 at 4:12 PM
    • #1

    -beta srcsdk0122

    just add that line to your steam shortcut.

    i hope it'll be good! too bad ill be off for a survilal next week so i can't try it out.. :S

    oh, here's the link:

    http://developer.valvesoftware.com/wiki ... F24.2F2008

  • Mr. Happy
    • January 25, 2008 at 8:42 PM
    • #2

    Having everything in one launcher is nice, having the source 2007 code is nice. The 3D lighting preview has some major problems, only light from light_spot's renders, the quality is low, but I'd say it's usefullness is comparable to Ued4's lighting stuff. In Hammer, in both you get only a rough idea of how it will look, in Hammer you have to do a compile, in Ued4 you have to do a bake, and both take equally long I find.

    Hammer seems more stable as well.

    You can do chorepgraphy for ep2 now, which is nice.

  • hessi
    • January 26, 2008 at 12:49 PM
    • #3

    lighting preview is avaible only in Orangbox based mods. what a shitload of fuck.

  • ⌐■_■
    • January 27, 2008 at 12:24 AM
    • #4

    yeah agreed. thats just balls..

  • ⌐■_■
    • January 27, 2008 at 3:24 PM
    • #5

    ok

    hammer is bugging BIGTIME again. i havent even used the beta commandline.

    i CANT BELIEVE i fell for it again.. :comeback:

  • skdr
    • January 27, 2008 at 10:48 PM
    • #6

    What's the problem? I'm using it without problems here.

  • dux
    • January 28, 2008 at 11:17 AM
    • #7

    Its realtime too! sweetness. It doesn't cast shadowsthough, why? D:

  • rockdude86
    • January 28, 2008 at 1:06 PM
    • #8

    bugging bigtime? it doesnt even work for me... when i load up and click even a single object it crashes!!!! and its been like that for a couple of months now for me

    counts for both the new beta and the ep1 version of the editor

  • ⌐■_■
    • February 3, 2008 at 5:56 PM
    • #9
    Quote from skdr

    What's the problem? I'm using it without problems here.

    faces in the 3d view don't show up on some brushes and sometimes it renders several brushes ''through'' each other. pretty weird and it annoys me :S

  • dux
    • February 3, 2008 at 6:21 PM
    • #10

    Whats your card?

  • ⌐■_■
    • February 3, 2008 at 6:32 PM
    • #11

    it's an ati x1950gt, but ive never had this before

    this is what i get:

    [Blocked Image: http://img135.imageshack.us/img135/9324/image2jc3.gif]

    while from a diff angle it looks solid, like this:

    [Blocked Image: http://img116.imageshack.us/img116/6777/image2se5.gif]

    oh, and i use omega drivers.

    edit: fckn great, now i cant even start the sdk up anymore.

  • Alphapack
    • February 5, 2008 at 4:23 AM
    • #12

    I am personally have some problem setting it up.

    I had the previous Hammer program but updated to this,In the process I have lost my Textures and also all my settings.

    I have redone most of my settings but I can not find the textures now. Can anyone help?

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