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Meo's digital paintings

  • Meotwister
  • January 15, 2008 at 11:00 AM
  • Meotwister
    • August 5, 2008 at 2:50 PM
    • #21

    [Blocked Image: http://img.photobucket.com/albums/v249/meotwister/cat-walk.jpg]

    I can't stop.

  • Sentura
    • August 5, 2008 at 3:28 PM
    • #22

    hmm, i liked the first ones better. there's something about the brushes that just seems too controlled...

  • Meotwister
    • August 5, 2008 at 4:10 PM
    • #23

    lol I can't win!

  • Minos
    • August 6, 2008 at 4:34 AM
    • #24

    Nice shit. The problem with the last one is that the foreground has way too much highlight. Foreground should (almost) always be darker than the background.

  • Meotwister
    • August 6, 2008 at 8:12 AM
    • #25
    Quote from Minotauro

    Nice shit. The problem with the last one is that the foreground has way too much highlight. Foreground should (almost) always be darker than the background.

    Ah you're right.. thanks for the tip.

  • Meotwister
    • August 8, 2008 at 11:45 AM
    • #26

    http://img.photobucket.com/albums/v249/ ... nTimes.jpg

    this one has its merits

  • Meotwister
    • August 13, 2008 at 1:48 PM
    • #27

    [Blocked Image: http://img.photobucket.com/albums/v249/meotwister/Underground-Concept.jpg]

  • Minos
    • August 13, 2008 at 6:23 PM
    • #28

    I dig the perspective =)

  • Sentura
    • August 13, 2008 at 7:46 PM
    • #29

    put some more emphasis on the edge at the bridge start... it's sort of hard to make out.

  • Meotwister
    • August 14, 2008 at 2:35 PM
    • #30

    thanks guys and yeah I agree sentura it didnt look like it was in the foreground ill fix that soon.. but now another one!

    [Blocked Image: http://img.photobucket.com/albums/v249/meotwister/dystopian-city-1.jpg]

    ..huh weird.. I promise a different perspective next time lol.

  • dux
    • August 14, 2008 at 2:36 PM
    • #31

    I like the bridge one! This one looks really jumbled and messy, however

  • Meotwister
    • August 14, 2008 at 4:58 PM
    • #32

    Well I'm trying to be quicker with them.. getting into the idea of 'speed painting'. I do need to tighten up my brush strokes. This one was about 2 hrs ish http://img.photobucket.com/albums/v249/ ... uins-1.jpg

  • Meotwister
    • August 20, 2008 at 1:53 PM
    • #33

    Got a couple of new ones here. I'm spending some time workin from reference to become less suck.

    [Blocked Image: http://img.photobucket.com/albums/v249/meotwister/speedpaint-01.jpg]

    [Blocked Image: http://img.photobucket.com/albums/v249/meotwister/speedpainting_02-1.jpg]

    You may recognize the first image from flickr lol.

  • e-freak
    • August 20, 2008 at 2:42 PM
    • #34

    are they foto-overpainted or freehand? they look damn impressive!

  • Minos
    • August 20, 2008 at 6:34 PM
    • #35

    They look awesome Meo, it's indeed a huge evolution

    I should work more from references as well but I usually get bored quickly!

  • Meotwister
    • August 20, 2008 at 10:32 PM
    • #36

    Thanks guys!

    I have dual monitors so the reference image is usually on the left one and I'm painting over in photoshop on the right one. Liberties are taken every now and again.

    Yeah mino I'd recommend workin from references for practice, they're great for helping yourself get better at color and perspective.

  • Sindwiller
    • August 23, 2008 at 12:33 PM
    • #37

    Meow!

  • Satyre
    • August 23, 2008 at 10:32 PM
    • #38

    This is gorgeous, dude! Skies looks really nice, good colors management. Well done!

  • Meotwister
    • August 29, 2008 at 7:30 AM
    • #39

    got another for you guys

    [Blocked Image: http://img.photobucket.com/albums/v249/meotwister/the-troubled-land-1.jpg]

  • Minos
    • August 29, 2008 at 10:06 PM
    • #40

    I really like this one man.

    There's a problem with the atmosphere though. You can't really distinguish the first plane from the second because they have the same coloring. Add some distance fog and that should fix it. The tall building could also use more definition, right now it's just a nice bulky shape with some texture applied to it. Add some subtle hightlights/details to it!

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