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Counter-Strike Source entity issue

  • TorQueMoD
  • January 11, 2008 at 10:04 AM
  • TorQueMoD
    • January 11, 2008 at 10:04 AM
    • #1

    Hey guys! Trying to make a new map for CS and I was wondering if any of you know of any way to have the round time set to 0 after triggering an event.

    Basically after this specific event happens, I want the round to end.

    If anyone knows how to do this you will be my hero forever and I will have your babies. Even though I have junk, I'll figure out a way somehow

    Thanks!

  • Nexus
    • January 20, 2008 at 4:30 PM
    • #2

    u said CS. not cs source but in your topic name it is written CS Source.

    now what do you mean, cs or cs source?

    It is a big difference between these both.

    try mp_roundtime

    and hell no, i don't wanna own babies from you.

  • mmk
    • February 23, 2008 at 4:13 AM
    • #3

    The console command you want is simple enough it is:

    Code
    endround

    While this may seem obvious in hindsight, it took me a long time to realize this myself. I only found it after mindlessly scrolling through cvars for awhile when I was bored.

    If you want to have an entity to trigger this then add in the point entity point_servercommand to your map with the output Command and the parameter endround. One of the main advantages that this cvar has over similar ones (like mp_restartgame) is that all the player's scores remain intact and mp_timelimit isn't reset.

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