I've been lurking these forums for quite a while now, but finally decided to register. I didnt want my first post to be one that looks so nub asking for assistance, but Source is starting to frustrate me. So here we go.
I'm really used to the HL1 engine and decided its time to move on to source. So first actual thing I want to do in Source is convert over my Penthouse map from TS. After screwing up a bunch of times with xwad and other what nots, I finally got my textures to show in hammer and added my texture lights text to lights.rad. So I compile and it seems a few problems occur in the final result. My ent's like Func_wall and Func_illusionary dont render any light on them, My texture lightsources give off light, but dont illuminate themselves, And my Func_breakable for glass works and all, but does not display the texture that I used on them. Heres some Before and afters from HL1 - Source.
Before - [email protected]
thanks.