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De_supply_beta RELEASED!

  • Deh0lise
  • January 9, 2008 at 8:20 PM
  • Deh0lise
    • January 9, 2008 at 8:20 PM
    • #1

    I'm releasing a beta of my map so everybody can test the layout and gameplay and give some feedback so I can improve the map a bit, if necessary, because I've been unable to test it for my self in a 5on5.

    [Blocked Image: http://www.imageox.com/image/155454-de_supply_.jpeg]

    [Blocked Image: http://www.imageox.com/image/155448-de_supply_.jpeg]

    [Blocked Image: http://www.imageox.com/image/155449-de_supply_.jpeg]

    [Blocked Image: http://www.imageox.com/image/155450-de_supply_.jpeg]

    [Blocked Image: http://www.imageox.com/image/155451-de_supply_.jpeg]

    [Blocked Image: http://www.imageox.com/image/155452-de_supply_.jpeg]

    Download link:

    http://www.fpsbanana.com/maps/43247

    I hope you'll like it ^^

  • ⌐■_■
    • January 9, 2008 at 8:38 PM
    • #2

    allthough i cant test it i must say that looks VERY hot.

    GJ

  • Scinbed
    • January 9, 2008 at 9:00 PM
    • #3

    Veh nice.

    Looks hot indeed, about 100 degrees hotter than it should be.

  • Freak
    • January 9, 2008 at 9:09 PM
    • #4

    is it a bit darker on that shots than ingame?

    anyway, its cool, i like it

  • Deh0lise
    • January 9, 2008 at 9:11 PM
    • #5
    Quote from Freak

    is it a bit darker on that shots than ingame?anyway, its cool, i like it

    Screens have been taken with gamma 2.2 + color correction + hdr... people usually play without cc, hdr and gamma at 1.6 (which is the max) so there is no problem about dark spots imo xD

    Quote from Slainchild

    Veh nice.Looks hot indeed, about 100 degrees hotter than it should be.

    Agree, but I was aiming for colorfull oversaturated/bright look, not realistic (you've got cryengine2 for that).

    Thnx for feedback guys, I'll be so happy If someone gives me feedback about gameplay. If you've got problems covering bombsites in a 5on5 or anything else ask, I though about that and there are viable spots.

  • searinox
    • January 10, 2008 at 10:54 AM
    • #6

    As I told you before, is an AWESOME work ^^. Good job, man!

  • Neil Squibb
    • January 10, 2008 at 11:38 AM
    • #7

    Nice one. The problem with maps like this is that it means I have to step up my work to make my stuff look nearly as good. At the moment I'm failing.

    Are those custom textures you used? Some of the walls in the screenshots look really sweet.

  • Deh0lise
    • January 10, 2008 at 12:48 PM
    • #8
    Quote from Neil Squibb

    Nice one. The problem with maps like this is that it means I have to step up my work to make my stuff look nearly as good. At the moment I'm failing. Are those custom textures you used? Some of the walls in the screenshots look really sweet.

    Only radar is custom, the rest is all default content, I was just learning hammer while mapping this, my next map will be custom and I'll try to learn some XSI & more photoshop for custom models/textures

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