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getting rid of white outlines in alpha textures

  • ⌐■_■
  • January 6, 2008 at 6:06 PM
  • ⌐■_■
    • January 6, 2008 at 6:06 PM
    • #1

    hi there people!

    this is probably a noobish question but id like to know if there are easy ways to get rid of those annoying white ''anti aliased'' outlines on alpha textures. ive searched google for more then an hour and i cant seem to find any useful information about this. im wondering if there are any hotkeys or if some of you have any handy tips for me, wich would be great.

    ive tried some methods myself but those take alot of time, so i was hoping that there a quicker methods out there. im also curious if there are any good texture renderers apart from the nvidia plugin.

    thats about it cheers guys.

  • hessi
    • January 7, 2008 at 8:26 PM
    • #2

    i strongly recommend to check out my tree texture tutorial. my procedure is capable of being saved as an action in photoshop + is applicable on 1bit and 8bit alphas!

    http://thomashess.net/index.php?cat=4

    http://thehessi.dyndns.org/thomashess.n ... xture.divx

  • ⌐■_■
    • January 9, 2008 at 7:48 AM
    • #3

    youre the man Hessi. and you know it.

    thanks!

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