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WIP: first dm_squibbtech screenshots

  • Neil Squibb
  • December 24, 2007 at 2:11 AM
  • Neil Squibb
    • December 24, 2007 at 2:11 AM
    • #1

    Hey, first thread. Here are some screens from my second map; dm_squibbtech. At the moment I am putting up temporary textures and planning the lighting (hence it being so dark). The map will be an arena styled map for CSS with a couple of twists people will not find out about till I release the map. Here are the first couple of shots (nothing to get excited over, just teasers):

    [Blocked Image: http://www.mediafire.com/imgbnc.php/fbc…374471abc6g.jpg]

    [Blocked Image: http://www.mediafire.com/imgbnc.php/e12…2411d5ebc6g.jpg]

    Although this map is not looking great at the moment I am still quite proud of the steps forward I have hade since me first map (de_downtime; http://%7boption%7d) which was comparatively amateur. I still have a long way to reach the skill of you guys. Stay tuned for more shot, I guess. If you're interested that is.

    P.S. Please post if the image links are not working as I'm currently having hosting problems.

  • m8nkey
    • December 24, 2007 at 5:41 AM
    • #2

    Have you considered making the map for hl2dm, q4, UT3 or a different fps with deathmatch gameplay? Not too sure how suited your idea is for CS though that style of arena would definately suite Q4 or UT3. Good luck anyway.

  • Skjalg
    • December 24, 2007 at 5:56 AM
    • #3

    when just looking at the level itself, it reminded me of Portal maps-.-

  • Neil Squibb
    • December 24, 2007 at 1:38 PM
    • #4
    Quote from m8nkey

    Have you considered making the map for hl2dm, q4, UT3 or a different fps with deathmatch gameplay? Not too sure how suited your idea is for CS though that style of arena would definately suite Q4 or UT3. Good luck anyway.

    You are quite correct. But I play CSS more than the others so that's why I'm making it for CSS. Plus it could add a breather or something a bit fresh to a server rotor.

    Quote from Skjalg

    when just looking at the level itself, it reminded me of Portal maps-.-

    Shhh... Keep that to yourself for the moment. You will see why when I release it. Ha!

    P.S. Sorry, on refelction the shots are a bit darker than I intended.

  • Nexus
    • December 24, 2007 at 6:19 PM
    • #5

    No.

  • Marcos
    • December 25, 2007 at 2:09 PM
    • #6
    Quote from Nexus

    No.

    What you mean by "No" ? Very helpful there mr. Nexus..

    For a DM style this looks good and could be as you say a refresher for the old cycle on CS:S DM servers. And i'l think it will work. So keep up the good work

  • Neil Squibb
    • December 25, 2007 at 4:26 PM
    • #7
    Quote from Nexus

    No.

    Indeed.

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