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A Portal map

  • Bluestrike
  • December 11, 2007 at 10:24 PM
  • Bluestrike
    • December 11, 2007 at 10:24 PM
    • #1

    Quick little project, worked on the layout for 3 days (had to make my own prefabs since valve's portal prefabs only show up under ep1 and they look more like model reference geometry then anything else

    Finetuned, tweaked and made a advanced version for another week.

    So its basicly a small map pack with a basc version, advanced version and then the 3 challenges.

    I used the typical modular tesetchamber look so nothing fancy there.

    And creds to Spine from http://www.texturehub.net for the sphere skins and button edited skin.

    Main reason I wanted to do this was for the balls stuff

    [Blocked Image: http://bluestrike.steamfriends.com/maps/bs01_1s.jpg]

    [Blocked Image: http://bluestrike.steamfriends.com/maps/bs01_2s.jpg]

    [Blocked Image: http://bluestrike.steamfriends.com/maps/bs01_3s.jpg]

    [Blocked Image: http://bluestrike.steamfriends.com/maps/bs01_4s.jpg]

    http://bluestrike.steamfriends.com:80/maps/m_bs01.html

  • Minos
    • December 11, 2007 at 10:35 PM
    • #2

    Looks pretty interesting, how about making a video as well?

  • General Vivi
    • December 12, 2007 at 12:01 AM
    • #3

    on easy it took me 5 mins. on hard it took me about 10. I liked the ideas you put in there i wish there was more tho.

  • Fяэ&a
    • December 12, 2007 at 1:44 PM
    • #4

    very good job comrade, but i´ve got 30-5 fps in that map.... although, awsome stuff, i like the idea with the balls

  • st0lve
    • December 12, 2007 at 2:10 PM
    • #5

    those vent textures

    they are the crates of portal maps, and they are EVERYWHERE.

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