[Blocked Image: http://www.hourences.com/book/bookimage…print2small.jpg][Blocked Image: http://www.hourences.com/book/bookimage…print3small.jpg]
I have released my new book: The Hows and Whys of the Games Industry!
* Intended for amateurs who wish to ‘break into' the games industry and who are looking for additional information. It's also for those who are yet undecided on whether or not to pursue a career in the games industry.
* Aims to provide the reader with a honest and objective discourse about the games industry, its pros and cons, and why one would, or would not, want to be active within this industry.
* Interviews with over twenty industry professionals on how they got in, what they like, and what they dislike about the games industry.
* Attempts to provide the reader with answers to some of the most common questions beginners have; such as how much one can expect to earn, the best way to apply to a studio, and what to expect during a job interview. The book will provide the reader with plenty of tips about what to look for when searching for a job.
* Illustrated with exclusive concept art by Romano Molenaar.
Two example extracts are available.
http://www.hourences.com/book/book2procon.htm
http://www.hourences.com/book/book2interview.htm
Order : http://www.hourences.com/book/bookorder.htm
The book is shipped world wide and counts 236 pages.
Because of my extensive experience with online communities and the modding scene, as well as with permanent on-site jobs and freelance offsite jobs, and having performed work in both small studios as large studios, nearby as well as far away, I believe I am able to present an accurate picture of the games industry and approach various subjects from a different and more community minded perspective than similar books.
More information on http://www.hourences.com/book!
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Also, I've released three new UE3 tutorials:
http://www.hourences.com/book/tutorialsue3faq.htm
http://www.hourences.com/book/tutorialsue3terrain.htm
http://www.hourences.com/book/tutorialsue3phys.htm
Enjoy!