I've just started playing around with displacements and I've run into some difficulty "capping" the sides of displacements.
I tried to model a displacement road running up a slope. The road had extruded gutters and a foot path which were also displacements. I tried to creat more displacements to fill in the side of the gutter but couldn't get them to match up between the road and the gutter.
Another application I'd like to achieve is a round building with windows cut out.
If my discriptions make no sense I can provide some pics
All the tutorials for displacement modelling I've found on the net have been terrain specific. Can anyone point me in the right direction?