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ol_undersiege

  • Wesley Tack
  • November 12, 2007 at 2:02 AM
  • Wesley Tack
    • November 12, 2007 at 2:02 AM
    • #1

    Hey!

    It's been a while since I've worked on this map, had a lot of personal stuff to do lately (moved to another country), but I finally finished my third map for Off Limits, this map has seen a lot of changes ever since Forrest Dowling started it two years ago. This map is designed for drivable vehicles (since it's made for Off Limits) and also has capture spawnpoints to make it easier for the player to spawn at any place within the map.

    With this map Off Limits is very close to being done, and we hope to release it asap.

    Screens:

    [Blocked Image: http://www.wesleytack.com/images/undersiege/undersiege_005.jpg]

    [Blocked Image: http://www.wesleytack.com/images/undersiege/undersiege_001.jpg]

    [Blocked Image: http://www.wesleytack.com/images/undersiege/undersiege_007.jpg]

    [Blocked Image: http://www.wesleytack.com/images/undersiege/undersiege_006.jpg]

    [Blocked Image: http://www.wesleytack.com/images/undersiege/undersiege_009.jpg]

    [Blocked Image: http://www.wesleytack.com/images/undersiege/undersiege_011.jpg]

    [Blocked Image: http://www.wesleytack.com/images/undersiege/undersiege_012.jpg]

    [Blocked Image: http://www.wesleytack.com/images/undersiege/undersiege_014.jpg]

    [Blocked Image: http://www.wesleytack.com/images/undersiege/undersiege_015.jpg]

    [Blocked Image: http://www.wesleytack.com/images/undersiege/undersiege_016.jpg]

    [Blocked Image: http://www.wesleytack.com/images/undersiege/undersiege_019.jpg]

    [Blocked Image: http://www.wesleytack.com/images/undersiege/undersiege_020.jpg]

    [Blocked Image: http://www.wesleytack.com/images/undersiege/undersiege_022.jpg]

    [Blocked Image: http://www.wesleytack.com/images/undersiege/undersiege_026.jpg]

    [Blocked Image: http://www.wesleytack.com/images/undersiege/undersiege_027.jpg]

    Theres some more shots on my website.

    Hope you like it and I hope you'll check it out once we released Off Limits

  • Watevaman
    • November 12, 2007 at 4:41 AM
    • #2

    Looks awesome. I like how it goes from an industrial center in the top shots to a more rural/urban mix with the bottom shots. The lighting is gorgeous, as well.

  • m8nkey
    • November 12, 2007 at 6:06 AM
    • #3

    Damn that looks nice (As do all your OL maps), I have no visual criticisms. Looking forward to the release of OL.

  • Mr. Happy
    • November 12, 2007 at 7:08 AM
    • #4

    One nitpick is the edges of the road. Looks better than brand new!

    Excellent work otherwise.

  • PogoP
    • November 12, 2007 at 7:47 AM
    • #5

    Looks really realistic; I like the dock and the crane.

    Reminds me of one of my first ever Source maps, a map for No More Room in Hell called Hydrophobia.

  • zeon
    • November 12, 2007 at 10:04 AM
    • #6

    maybe fix a little of those texture repeations on the gates etc, guess it can be done by just moving it a bit to one site, if it aint a fixed texture, else maybe use some decals. other than that, and what have been said about the road, it looks very nice, love the light in it. and the details.

  • Whoot
    • November 12, 2007 at 11:32 AM
    • #7

    [Blocked Image: http://www.sullivanboutique.com/Anne/stores/1/images/dvds/Action/Under-Siege.jpg]

  • Rick_D
    • November 12, 2007 at 11:59 AM
    • #8

    a worthy contribution whoot

    :roll:

    as for the map, looks great as always wes

  • dissonance
    • November 12, 2007 at 12:14 PM
    • #9
    Quote from Rick_D

    a worthy contribution whoot :roll:

    Hey, I lol'd.

  • Wesley Tack
    • November 12, 2007 at 12:27 PM
    • #10

    haha, yea the thought also crossed my mind, the thing with the name of the map made more sense due to it's original design 2 years ago. But now that I changed most of the map the name doesn't really fit anymore, but we kept the name cause we like it and finding a name for a map is always difficult and not really needed imHo

    I made a quick low-rez video (no audio) about the map to show it in motion. You can view the video here:

    http://www.youtube.com/watch?v=kEipYzY-vzI

    If I need to do some gameplay fixes to the map I might also work on some new content for it as well, and maybe fix a few things that can make it look better. But rite now I just wanted to get it done asap for the mod and to get the damn thing out the door

  • RA7
    • November 12, 2007 at 12:42 PM
    • #11

    SWEET... any change to convert into a CSS map? :roll:

  • ⌐■_■
    • November 12, 2007 at 1:35 PM
    • #12

    love it.. allthough i think the lighting could be much more colorful with a tad more contrast

  • Felix
    • November 12, 2007 at 1:36 PM
    • #13

    nice !

  • Belgarion
    • November 12, 2007 at 2:13 PM
    • #14

    High quality work. Very believable architecture lighting and placement.

  • Rick_D
    • November 12, 2007 at 2:49 PM
    • #15
    Quote from RA7

    SWEET... any change to convert into a CSS map? :roll:

    what's with the rolleyes? :roll:

  • e-freak
    • November 12, 2007 at 3:41 PM
    • #16

    yes - that map really did some heavy development (why not show the underground)

  • Bluestrike
    • November 12, 2007 at 4:47 PM
    • #17

    Bah I expected a battleship lol.

    Anyway looks good.

  • RA7
    • November 12, 2007 at 8:46 PM
    • #18
    Quote from Rick_D

    what's with the rolleyes? :roll:

    Nuttin' :roll:

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