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Combat: Tyr

  • Marcos
  • September 21, 2004 at 4:37 PM
  • Marcos
    • September 21, 2004 at 4:37 PM
    • #1

    There been am allmost overflow of NS maps on the forums now and here is another

    Well I found it smart to show this off right now because I need your input on some of the things. And I should also mention that this is the Combat map I was working on about 1/2 year ago. Redid the layout and Marine Start.

    OK! Im going for a clean yet detailed style on this map. You can see on the pix for yourself, does it work?

    And the lighting is kinda meh i think. hmm

    Your thoughts pls! ~

    [Blocked Image: http://home.no/markus-l/tyr.jpg]

    [Blocked Image: http://home.no/markus-l/tyr2.jpg]

    [Blocked Image: http://home.no/markus-l/tyr3.jpg]

  • Marcos
    • September 21, 2004 at 4:40 PM
    • #2

    Some more:

    [Blocked Image: http://home.no/markus-l/tyr4.jpg]

    [Blocked Image: http://home.no/markus-l/tyr5.jpg]

    [Blocked Image: http://home.no/markus-l/tyr6.jpg]

  • Taylor Swift
    • September 21, 2004 at 4:48 PM
    • #3

    Mix green with blue light spots or just..blue colours..

    Just, do it!

  • st0lve
    • September 21, 2004 at 5:25 PM
    • #4

    I see this as an official ns map.

  • Fullauto
    • September 21, 2004 at 5:34 PM
    • #5

    Fairly decent, but lacking in wow factor.

    All the angles are either 90 or 45 degrees, it's a little plain. Spice her up!

  • insta
    • September 21, 2004 at 6:17 PM
    • #6

    I agree with Fullauto, also, it looks like the textures are really oversized and blurry (although thats prolly just 256x256 textures at scale 1). Add some random detail here and there for maximum wow.

  • Marcos
    • September 21, 2004 at 7:01 PM
    • #7

    Thanks for the comments.

    Fullauto: Hmm. I dont realy catch our drift here, as i think the map got plenty of angle diffrences. Yes mostly 45, but its difficult to make any other agles than 90 and 45 look good in HL.

    I guess i got to add some details ;(~

  • Grin
    • September 21, 2004 at 8:05 PM
    • #8

    Yes, looks fine.

    Altho: i'm somehow amused about all these ns maps and their multicolored texturelightnings. All those maps take place in a spacecraft/base etc. that is human made. Now, dunno about you guys but I really don't like staying in a neon colored place for a long time. Like 99% of these ns maps have green, blue and red lights all over the place, it's like the place isn't ment for human beings at all.

    "it's the human quarters...hmmmm GREEN LIGHT, YUS!"

  • tnoh
    • September 21, 2004 at 8:22 PM
    • #9
    Quote from Grin

    Like 99% of these ns maps have green, blue and red lights all over the place, it's like the place isn't ment for human beings at all.

    They are future space people

  • D3adlode
    • September 22, 2004 at 12:03 AM
    • #10

    Nice and spiffy, though that yellow band looks a bit cartoony...

  • Minos
    • September 22, 2004 at 12:26 AM
    • #11

    yeah marco looking really nice, you always come up with somethign looking new . I love the lights color mix.

  • Belgarion
    • September 24, 2004 at 7:17 PM
    • #12

    i would say that MS is too dark actually. Particularly around the armory, where most of the action is likely to take place. Some more high-intensity high-contrast marcos-patented white spotlights would do nicely methinks.

  • Crackerjack
    • September 24, 2004 at 9:03 PM
    • #13

    Looking nice, but like others said, its missing the wow factor, its missing the exceptional detail.... keep trying man.

  • RD
    • September 24, 2004 at 10:35 PM
    • #14

    i like it , u can tell it apart from the others

  • Tabris91
    • September 29, 2004 at 10:33 PM
    • #15

    Its very orange.

    Still well done.

  • Taylor Swift
    • September 30, 2004 at 5:58 AM
    • #16
    Quote from Tabris91

    Its very orange.Still well done.

    There is nothning wrong, if it is orange.

  • bluepunk
    • September 30, 2004 at 7:38 AM
    • #17

    dude good map looks real weird with all the lighting (weird=good)

  • Tabris91
    • September 30, 2004 at 8:33 AM
    • #18
    Quote from Nz-Nexus

    There is nothning wrong, if it is orange.

    Sorry, personal vendetta against orange. No offense to the map intended.

  • Mazy
    • September 30, 2004 at 9:27 AM
    • #19

    very goo marco, now finish it dammit >_

  • EviLTaxi
    • September 30, 2004 at 10:14 AM
    • #20

    that's just too much...disco for my taste!

    Quote from Grin

    i'm somehow amused about all these ns maps and their multicolored texturelightnings. All those maps take place in a spacecraft/base etc. that is human made. Now, dunno about you guys but I really don't like staying in a neon colored place for a long time. Like 99% of these ns maps have green, blue and red lights all over the place, it's like the place isn't ment for human beings at all."it's the human quarters...hmmmm GREEN LIGHT, YUS!"

    agreed!

    It's gotta be the right mix but this green light coupled with ice-blue and white is not part of it! ...imo!

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