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dm_

  • Belgarion
  • September 19, 2004 at 11:02 PM
  • Belgarion
    • September 19, 2004 at 11:02 PM
    • #1

    yar... well, a couple of my ns buddies have been referring me to this forum the last couple days, so i might as well sign up too eh? anyway, here's a small DM map i made over the last two or three days. still waiting to get a few people to PT it before i finalize it.

    .. it has no name. simply "dm_"

    [Blocked Image: http://belg.thezazi.net/HLDM/dm_/dm_.jpg]

    [Blocked Image: http://belg.thezazi.net/HLDM/dm_/dm_1.jpg]

    [Blocked Image: http://belg.thezazi.net/HLDM/dm_/dm_2.jpg]

    [Blocked Image: http://belg.thezazi.net/HLDM/dm_/dm_3.jpg]

    there are six spawn points, the revolver, cross bow, rpg, mp5 and some grenades, that.. one gun. you know "don't overcharge it!" "overcharge? waddayamean OVERcharge?!", a few snarks that are kinda hidden, and each spawn has 3 batteries and a shotgun.

  • Minos
    • September 19, 2004 at 11:35 PM
    • #2

    weird

  • Evert
    • September 19, 2004 at 11:37 PM
    • #3

    yas, weird

    Looking pretty cool, the lightning is a bit strange on that last pic tho.

  • Fullauto
    • September 20, 2004 at 12:25 AM
    • #4

    Theming is pretty whacked. You've got a checkered tiled floor in an area with industrial machines. Can't say I agree with your texturing choices elsewhere either. Fairly nicely lit though.

  • OL
    • September 20, 2004 at 2:22 AM
    • #5

    take ur lighting to the extreme. and replace that floor tile texture.

  • Mazy
    • September 20, 2004 at 7:35 AM
    • #6

    looks quite cool actually, altho the lighting could use a little work

  • JynxDaddy
    • September 20, 2004 at 7:38 AM
    • #7

    Doom 3 lighting

  • insta
    • September 20, 2004 at 3:10 PM
    • #8

    Looks really cool, although I don't know what direction you are looking when taking the pictures. That's a good thing though, atleast in a weird map like this. God I love DM maps, you have complete freedom in design, I should make more of them.

  • Belgarion
    • September 20, 2004 at 9:43 PM
    • #9
    Quote from insta

    Looks really cool, although I don't know what direction you are looking when taking the pictures. That's a good thing though, atleast in a weird map like this. God I love DM maps, you have complete freedom in design, I should make more of them.

    /me nods

    yeah. i love to make dm maps. i had no idea what i was making when i started. just put some brushes down and made on of those things in the middle, then put housing around it. decided to make a dm map, and i'm rather pleased with the results. some people don't like the texturing.. oh well. i don't care that much. i did end up retexturing and saving under a different name though, and i like how that came out as well. not a major change, but enough to give it a slightly different feel when running about in-game. but i didn't change the floor texture, cuz i really like it, and i'm not changing it, so tough :evil:

    Now, i'm not really sure what "take your lighting to the extreme" is supposed to mean... elaborate

    here are some retextured pics anyway. thoughts? oh.. and if anyone has a server they'd like to host it on for a game or two i'd appreciate it, seeing as i can't host one myself.

    http://%7boption%7d

    http://%7boption%7d

  • Dranore
    • September 28, 2004 at 8:04 PM
    • #10

    I liked it better before you retextued it. :\ It was more thematically consistent. And the lighting was more blah the second time round too. I really like the original though. It reminds me of Alice for some odd reason... probably the odd floor... which I really like btw. Definitely keep the checkered floor.

    -Dranore

  • Taylor Swift
    • September 28, 2004 at 8:06 PM
    • #11

    Look man, you're allways using the red and white lighting method..

    It's good but almost on all maps the same overdosed over and over and on everywall.. like on co_sift..It's beautiful, but not so nice when red and white light meet eachother over and over again.

    nexus recommends : ORANGE + White + RED..And then you maybye gonna see that thats method is more fine, better and looks cool.

    That's my idea..only.

  • Belgarion
    • September 28, 2004 at 10:19 PM
    • #12

    indeed nexus. i have already started up just such a venture in said style. it's slow going atm. having trouble getting it to look as i wish it to, but an example anyway (even if it looks crap). but as for this map, it's not changing.

    i'm just gonna say it's finished. with the original texturing i might add.

  • bluepunk
    • September 30, 2004 at 7:34 AM
    • #13

    damn looks nice i love the red lighting

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