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co_purity

  • dux
  • September 19, 2004 at 3:26 AM
  • dux
    • September 19, 2004 at 3:26 AM
    • #1

    Hey, I've come to get shot down . Well, ok perhaps not, I hope.

    Anyway, what I'm posting is some very early screenshots of a Natural-Selection Combat map (I know, another co map hits the curcit) that I've been fiddling away with for a few days now on and off. I'm merely posting for any comments that people may have on these few early screens that I've created in hope of perhaps being able to improve upon them some more if possible, or just any kind words that people may have to give. I haven't done any serious mapping for a while, so I'm a lil rusty at the moment... hopefully it'll all come flooding back to me soon.

    Also - the lighting may appear seriously bright and washed out to some of you (possibly) if so then you're Monitors gamma is somewhat higher than mine so if they do appear to have a washed out look to them then that isn't the actual lighting. (I'm sure you could have figured that out, but I'll just mention it - just incase.)

    So, uhmm, cheers. :wink:

    [Blocked Image: http://lyric.nssource.com/images/purity/purity1.jpg]

    [Blocked Image: http://lyric.nssource.com/images/purity/purity2.jpg]

    [Blocked Image: http://lyric.nssource.com/images/purity/purity3.jpg]

  • Taylor Swift
    • September 19, 2004 at 3:51 AM
    • #2

    looks like mr.bens ns_forsaken but anyway.

    Nice

  • Minos
    • September 19, 2004 at 5:03 AM
    • #3

    humm looks cool. But it should be just a bit darker. The way it is now it looks like a disco club rather than whatevr it was supposed to look .

    Brushwork is good though.

  • OL
    • September 19, 2004 at 5:25 AM
    • #4

    yes i like it, but make lighting darker and more dramatic

  • Bic-B@ll
    • September 19, 2004 at 8:05 AM
    • #5

    rgr with what they all said, more contrast

  • RD
    • September 19, 2004 at 8:53 AM
    • #6

    1st screen= event horizon

    hallways look cool but there shuld be some crates to hide behind. There plenty of room for them

  • Mazy
    • September 19, 2004 at 11:38 AM
    • #7

    Looks pretty good, but the lighting brightness has to be toned down ALOT

    The lighting does make it look kinda crappy, just fix that and i'd say you're on the right track ~

  • Mendasp
    • September 19, 2004 at 11:39 AM
    • #8

    You need to increase -gamma in HLRAD, because it looks close to fullbright :-?

    What happened with your ns_ map btw?

  • dux
    • September 19, 2004 at 12:36 PM
    • #9
    Quote from Mendasp

    You need to increase -gamma in HLRAD, because it looks close to fullbright :-?What happened with your ns_ map btw?

    I canned it because it wasn't turning out how I wanted. I would have announced it's cancelation, but I doubt anyone would have cared much, so I let it die.

    Ok, thanks for the comments! One thing though, the lighting, as I see it is quite dark to me. I'm wondering - do you all have a high brightness on your monitors as the screenshots to me look quite dark and not very bright. :-?

    I always have this problem when I make a Natural-Selection map, I get the brightness just right (for my monitor anway) then show it to someone else and they either get a completely dark sceenshot or a mega super fullbright one. Which then makes me look like bit of a b00n.

    Either that of course, or my Monitor's bollocks. Knowing my luck, probably the latter.

  • Thrik
    • September 19, 2004 at 5:00 PM
    • #10

    Sounds like your monitor brightness settings are fluffed to me, it looks incredibly bright on my end. I'd suggest using Adobe Gamma to configure your monitor to an appropriate brightness.

    If you really do see that as dark though, something must be pretty badly configured. Do you see the box you type your message into on these forums as white?

  • dux
    • September 19, 2004 at 5:32 PM
    • #11
    Quote from Thrik

    Sounds like your monitor brightness settings are fluffed to me, it looks incredibly bright on my end. I'd suggest using Adobe Gamma to configure your monitor to an appropriate brightness.If you really do see that as dark though, something must be pretty badly configured. Do you see the box you type your message into on these forums as white?

    Yeah, pure white.

    [EDIT] Hmm, I think I've corrected it to an extent now. The brightness seems to be more even at least. And ack, those do look quite bright now. :-?

  • insta
    • September 20, 2004 at 3:08 PM
    • #12

    Mmm, crispy!

  • CrazyMAC
    • September 21, 2004 at 11:52 AM
    • #13

    WOW DUX im loving that map! it looks more final then WIP can't wait to see what you add. freaking loveing the screenshots D=~ and i don't often get fapping over NS maps these days

  • Marcos
    • September 21, 2004 at 2:14 PM
    • #14

    I agree with Mac, but please make it draker! It would look so much better

  • dux
    • September 21, 2004 at 4:12 PM
    • #15
    Quote from Marcos

    I agree with Mac, but please make it draker! It would look so much better

    Indeed, that is now the plan. But as I've mentioned in posts before, it was very dark for me before I sorted my monitors gamma and brightness out. I agree that it does look seriously overbright and pretty ugly now I see what everyone else sees. I'm a b00n.

    It must be pretty obvious that I never intended it to look this bright though...

    Cheers.

  • D3adlode
    • September 21, 2004 at 11:49 PM
    • #16

    Looking good there, the first picture reminds me of System Shock2, this is a good thing

  • Mr.Ben
    • September 25, 2004 at 8:27 PM
    • #17

    Nice stuff, glad to see my textures are being used. Just don't forget to credit me and shaderlab

  • Taylor Swift
    • September 25, 2004 at 11:22 PM
    • #18

    any news or updates?

  • FrieChamp
    • September 26, 2004 at 12:32 PM
    • #19

    Ben: I haven't been up to date with the NS community for quite a while now, so pardon my question: Have you finished that NS map of yours? The one with the fancy red glowing crystals in the hives and stuff, that looked really good.

  • Dranore
    • September 26, 2004 at 2:26 PM
    • #20

    I'm gonna go against the grain and infer you don't need to make it darker. I mean... In terms of NS maps... every map is pretty/very dark with sparce lights that make it look like Alien... not that there's anything wrong with it... but I see no problem with trying something different... with that said though, I'd be very judicious with how you light. If you're gonna go with a brighter lighting scheme, be consistent and thoughtful about it. My two cents anyways. Then again, I don't really plan NS... so more the opinion of someone looking at the map in and of itself rather than "what it's suppose to be." It looks very unrealish the way it's lit now.

    -Dranore

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