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Climax seek an experienced SFX Artist

  • Climax Games
  • October 17, 2007 at 1:09 PM
  • Climax Games
    • October 17, 2007 at 1:09 PM
    • #1

    Climax is one of the leading creative lights of independent games development and is currently working with publishing partners that include amongst others: EIDOS, Konami and THQ on stunning projects such and Silent Hill as well as our groundbreaking original next-gen game for the PS3 and the Xbox 360. Climax is an exciting and fun place to work and our Solent studio has some exceptional opportunities for an experienced SFX Artist to work as part of our art team on a forthcoming next-gen, third-person, action adventure game.

    Our ideal candidate will:

    • Join an exciting dedicated SFX team to design, conceptualize and animate real time effects for characters and environments on current and next generation platforms.

    • Have 2 years plus experience in the games industry and have the ability to demonstrate outstanding visual effects.

    • Be able to accurately render and animate realistic and fantasy elements in line with the overall game concept and physical principles

    • Be responsible for all aspects of 3D and 2D effects work including, designing and conceptualising the effects, animating geometry and camera work

    • Accurately render and animate realistic and fantasy elements in line with the overall game concept and physical principles.

    • Be able to demonstrate a high level of creativity and understanding of modelling, texturing, lighting and particles.

    • Have extensive Maya and Photoshop skills.

    • Real time FX experience is essential.

    • Experience in After Effects beneficial

    Relocation packages are available.

    Please send a current CV to Stuart Godfrey on [email protected]

    We look forward to hearing from you.

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