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New Book/Job site/Tutorials

  • Hourences
  • October 16, 2007 at 11:23 AM
  • Hourences
    • October 16, 2007 at 11:23 AM
    • #1

    I just announced/launched a whole number of new things.

    _________________________________________________________________

    My new book: The Hows and Whys of the Games Industry - http://book.hourences.com

    [Blocked Image: http://book.hourences.com/bookimages/book2print2small.jpg][Blocked Image: http://book.hourences.com/bookimages/book2print3small.jpg]

    # Intended for amateurs who wish to ‘break into’ the games industry and who are looking for additional information. It’s also for those who are yet undecided on whether or not to pursue a career in the games industry.

    # Aims to provide the reader with a honest and objective discourse about the games industry, its pros and cons, and why one would, or would not, want to be active within this industry.

    # Interviews with over twenty industry professionals on how they got in, what they like, and what they dislike about the games industry.

    # Attempts to provide the reader with answers to some of the most common questions beginners have; such as how much one can expect to earn, the best way to apply to a studio, and what to expect during a job interview. The book will provide the reader with plenty of tips about what to look for when searching for a job.

    # Illustrated with exclusive concept art by Romano Molenaar .

    Scheduled for release around Nov-Dec

    _________________________________________________________________

    New Community website - http://community.hourences.com

    # New UE3 tutorials, including two materials tutorials on water (indoor and outdoor)

    [Blocked Image: http://book.hourences.com/tutorialimages/ue3water/final1.jpg]

    http://book.hourences.com/tutorialsue3water.htm

    http://book.hourences.com/tutorialsue3water2.htm

    http://book.hourences.com/tutorialsue3m ... ssions.htm

    http://book.hourences.com/tutorialsue3mated.htm

    http://book.hourences.com/tutorialsue3mated2.htm

    http://book.hourences.com/tutorialsue3mated3.htm

    Plus of course all my existing tutorials.

    # A job section

    I launched a European and Northern American job section focussing solely on level and environment jobs.

    http://book.hourences.com/jobsindex.php

    http://book.hourences.com/jobsindex2.php

    Feel free to report any job openings

  • Rick_D
    • October 16, 2007 at 11:30 AM
    • #2

    nice stuff man, loving the job openings

  • -HP-
    • October 16, 2007 at 11:33 AM
    • #3

    Very nice dude!

    I ordered you'r previous book of Level Design, and I'll definitely order this one as well!

    I love the jobs sections and I love even more the tuts section! I'll definitely try out UnreadEd for UT3 as soon as the full game comes out!

    Thanks for contributing so much for this kick ass community man!

    Btw, Is it correct calling it a "community" if there's no interactivity with it's users? Like for instance, a forum?

  • Furyo
    • October 16, 2007 at 11:51 AM
    • #4

    Many thanks for all your hard work Sjoerd. It's appreciated by more people than you'd think

  • Zacker
    • October 16, 2007 at 1:22 PM
    • #5

    Cool with the new book Hourences, I hope it's as good as the first one! Maintaining a job section on your site sounds as a lot of work in the long run though.

  • Psyshokiller
    • October 16, 2007 at 2:06 PM
    • #6

    Looking foreward to get this book. You really deserve applause for all your dedication to the community.

  • FrieChamp
    • October 16, 2007 at 2:25 PM
    • #7

    Looks like you're building yourself an empire, way to go Hourences!

  • -HP-
    • October 16, 2007 at 2:59 PM
    • #8

    btw, I hope the pages of this book are better than the previous one, the first pages of the book started coming out a few days after I get it!

  • Hourences
    • October 16, 2007 at 3:17 PM
    • #9

    That sucks and shouldnt happen. Youre the first one who has that problem as far as I am aware off. It might been a one off bad copy.

    Thanks for the comments: )

    And yeah its a community site, even without user interaction. Everything on the site is meant for the community so...

    A UE3 sound tutorial next month I hope, and after that I hope to finally get into real level design again with UT3

  • e-freak
    • October 16, 2007 at 5:35 PM
    • #10

    OK, now I know what I wish for christmas

  • Zeta
    • October 16, 2007 at 5:43 PM
    • #11

    congrats on a second book!

    is it just me that finds their titles odd though?

  • Sa74n
    • October 16, 2007 at 5:46 PM
    • #12

    hourences IS the games industry.

    great work, mate. you're helping shitloads of people with your tuts, books and your continued effort to share your knowledge.

  • channie
    • October 16, 2007 at 8:21 PM
    • #13

    I sincerely hope you've kept in mind all the critics that were made to your first book, to increase the quality of this one.

  • Hourences
    • October 17, 2007 at 12:04 PM
    • #14

    Oh certainly. I am still an independent author but I try hard to make it as good as I can. Therefore the book has been nearly entirely rewritten by a native English speaking person, proofreaded four times by four different people, and because it's a black and white print it will also be a lot cheaper, thus I have a lot more flexibility regarding the lay out.

    Oh and I plan for a LD v2 in a year or two years time.

    Thanks for the comments:)

  • -HP-
    • October 17, 2007 at 12:24 PM
    • #15
    Quote from Hourences

    Oh and I plan for a LD v2 in a year or two years time.

    AH AH ! That's music to my hears!

  • JamesL
    • October 17, 2007 at 5:03 PM
    • #16

    Great stuff mate. I don't know where you find the time to do this and hold down a job!

  • Hourences
    • November 13, 2007 at 9:52 PM
    • #17

    Actually, I don't have a fulltime job atm actually, I'm preparing for a new job in February.

    Occasional Huxley tasks aside, I have all the time of the world:)

    So, step 2:

    -New tutorials.

    http://www.hourences.com/book/tutorialsue3modeling1.htm

    http://www.hourences.com/book/tutorialsue3modeling2.htm

    http://www.hourences.com/book/tutorialsue3sound.htm

    One tutorial on how to set up environment sounds, and two tutorials on modeling for UE3. How to set up a model, how to import it, how to add collision, how to batch export it, common problems, common questions, and advanced tips on how to optimize your models. The advanced tips are prolly also useful for other engines.

    -Released example extracts of my new book.

    http://www.hourences.com/book/book2procon.htm

    http://www.hourences.com/book/book2interview.htm

    -GOW map wips, as posted in the WIP forum: http://www.mapcore.net/forums/viewtopic.php?t=10097

  • Rick_D
    • November 13, 2007 at 10:43 PM
    • #18

    some very interesting stuff there H.

    is your book available as a PDF btw? I didn't think it'd interest me but that little segment had me enthralled!

  • Hourences
    • November 13, 2007 at 11:58 PM
    • #19

    Yeah, there will be a PDF for around 10 pound or so. Glad you like the extract.

  • Erratic
    • November 14, 2007 at 12:15 AM
    • #20

    Cool stuff, no doubt some useful resources.

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