Yeah method, there could've been certain circumstances, harsh memory limits that can cause noticable tiling, I wouldn't be so picky.
Everyone's work has flaws, even your own, so chill out ![]()
Yeah method, there could've been certain circumstances, harsh memory limits that can cause noticable tiling, I wouldn't be so picky.
Everyone's work has flaws, even your own, so chill out ![]()
lol, yeah, although the overlap thingie on the stairs is scandalous!
i agree with method. sure the tiling isnt a big deal but some of the static mesh placement is just so easy to fix. no excuse to be in the game in my opinion (especially since they probably had testers check out the demo before release).
i bet its gonna be adressed for the final release though.
i kept wondering how i can unlock those super highres textures they had in all those screenshots. even tho i cranked all sliders up to max the textures looked quite blurry (in comparison to the shots)
This is an incredibly well optimized engine, I can play it on 1280x1024 will decent settings, thats more than the orange box I tell you.
That being said, without AA on, it looks much worse then Orange Box without AA on.
I also thought that the guns look amazing, but the environment, although not lacking in polys, could deffo have better textures.
I'll play again to refresh my memory.
Guys, the demo only includes half-res textures to keep the filesize down, the textures in the full game will mostly be 2048x2048 beasts. D:
OH crazy.
At the moment the menu lags more then the game does, doesn't make sense to me.
Menu works fine for me, you sure you got the latest drivers?
Quote from SlainchildGuys, the demo only includes half-res textures to keep the filesize down, the textures in the full game will mostly be 2048x2048 beasts. D:
M-m-m-m-monsterkill-kill-kill! ![]()
Quote from ZombieYeah method, there could've been certain circumstances, harsh memory limits that can cause noticable tiling, I wouldn't be so picky.Everyone's work has flaws, even your own, so chill out
I never said I didn't have flaws, therefore I post WIPs. I just wish you guys were as picky. Next time I post something, be extremely picky about my work, make me cry and I will become better. It's all about becoming better and better.
-Method
Little late to this thread but oh well. I'm pretty damn impressed at how well my system handled this. I cranked the video settings that are available at a res of 1280x960 and it ran very playable. 25-30 fps avg. A few drops here or there but nothing too bad. I was really expecting this to destroy my system. My score wasn't all that hot from what I recall.
Visually, everything seems great from far back, but I find myself agreeing with Method a bit here. When you start taking a closer look at some of textures and details, it's lacking in areas. Nothing that brings the quality down too much really, but it's something I found myself noticing even while playing the game. Still, I'm impressed. Definitely going to pick up Gears again for the PC now ![]()
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