As the Orangebox was released yesterday I updated my graphic-card's driver.
I'm using a GeForce 7800GT 256MB from Club3d and updated the driver before the release to version 164.71 (latest one)
Yesterday I didn't have any troubles and could play through Portal and Episode 2 without facing any graphicclitches (but maybe just didn't saw them).
Today I started Portal again and on the 2Dimensional Loadingscreen I saw some Pixels flickering. They had the basecolor of the image but seemed to be way brighter. Then the Backgroundmap appeared other pixels flickered and during the game it seemed that some pixels flickered as well (hard to say because with constant moving you can't spot them so fast if they are just a little brighter or real flickering).
So I started Episode 2 and the same phenomen showed up. I didn't care so far but then I just started Digital Photo Professional (Canon Tool to work out RAW-Photos) I had those flickering pixels as well again.
I tried to move the window and those pixels moved along so I don't think it is a problem caused by dead or dying pixels on my LCD (Benq FP91V on DVI)
I think it has to be the driver who's causing the problem but I wonder why it should do so. The old version ran stable and without any problems and I couldn't find any related topics at google ![]()
I made a Portal Screenshot and looked at it in Photoshop - same effect. So it is defineatly a problem with the graphics card in general not with 3D-Rendering or what ever.
Made a (fake) animation to show what it does and painted the pixels in the matching color so you can see what it looks like:
[Blocked Image: http://www.abload.de/img/unbenannt-1qls.gif]