1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Vault
  3. Archived Forums
  4. Non-Professional Recruitment

The Move In! Mod is looking for a few more beta testers-

  • xempest
  • September 15, 2004 at 12:43 AM
  • xempest
    • September 15, 2004 at 12:43 AM
    • #1

    The new and revolutionary Move In! mod for Half-Life is looking for a few more beta testers. I've been told there is no set limit on the amount of people I can invite, so just post your email, and I'll have my people call your people.

    Don't forget to stop by the MI website at http://%7boption%7d, and #movein on gamesurge.

  • FrieChamp
    • September 15, 2004 at 11:13 AM
    • #2

    You got some pretty maps. MI_Laguna is reminding me of some game, I can't remember which one... :roll:

    http://mipage.swisserror.ch/index.php?a ... =mi_laguna

  • MrH2o
    • September 15, 2004 at 1:08 PM
    • #3

    [email protected]

  • Mike-O
    • September 15, 2004 at 1:13 PM
    • #4

    some nice maps there.

    [email protected]

    when do the .fgd and textures come out?

  • kleinluka
    • September 15, 2004 at 1:48 PM
    • #5

    I would presume when the mod is out

  • Grin
    • September 15, 2004 at 2:12 PM
    • #6

    [email protected]

  • Marcos
    • September 15, 2004 at 2:59 PM
    • #7

    [email protected]

    Mod is looking great!

  • Mike-O
    • September 15, 2004 at 6:44 PM
    • #8

    I thought laguna would be ginsengavengers map. guess not.

    I think i know what game your talking about - in the SOF2 demo (i dont have the full game), the first map is very similar.

  • Marcos
    • September 15, 2004 at 6:59 PM
    • #9

    Ginsengavenger never made a map named Laguna. Illa did

    And the game is OBIVOUSLY Far Cry!

    :roll:

  • St_George
    • September 15, 2004 at 7:19 PM
    • #10

    [email protected]

  • xempest
    • September 15, 2004 at 7:27 PM
    • #11

    Thanks for all who've signed up so far, keep 'em coming.

    BTW- Illa did the mapping for de_laguna, and gin did some models for it. mi_laguna is not the same as de_laguna, just the same name and and a similar setting.

  • Evert
    • September 15, 2004 at 8:12 PM
    • #12

    Very nice looking, I would sign up, but I don't wanna get involved in stuff atm

  • The Postman
    • September 15, 2004 at 8:37 PM
    • #13

    oh boy another realistic mod with the same fucking weapons as CS...

    Would it fucking kill you kids to at least ATTEMPT some originality in your mods?

    It looks good. But it looks like everything else under the goddamned sun. Boring, boring, boring.

  • insta
    • September 15, 2004 at 9:04 PM
    • #14

    You need a hug, postman.

  • st0lve
    • September 15, 2004 at 9:11 PM
    • #15

    You need an cookie, postman. Your words are nothing but true.

  • Crackerjack
    • September 15, 2004 at 9:27 PM
    • #16

    I want a mod where u see u like sit at your computer and let aliens suck ur brains out.. then u like occasionally swipe em off before you lose all your health. O! and make one where u like jump on bricks and eat mushrooms and ur screen gets very trippy and wierd things start happening. Dont forget the one where u can like go around and steal peoples cell phones off the street but sometimes u have to beat them up for it. Yeah.

  • xempest
    • September 16, 2004 at 2:04 AM
    • #17
    Quote from The Postman

    oh boy another realistic mod with the same fucking weapons as CS...Would it fucking kill you kids to at least ATTEMPT some originality in your mods?

    It looks good. But it looks like everything else under the goddamned sun. Boring, boring, boring.

    Similar weapon assortment, yes. Such a thing doesn't make it a silly CS clone though, it's much more in-depth than CS ever could be.

    For instance:

    - Each team may have any number of objectives, as well as sub-objectives. (Which are optional, but provide some sort of benefit for completing them.)

    - Teams may be split into squadrons, each with a nominated leader who can assign what tasks and objectives for the specific squad to complete.

    - It's not necessarily a clash between a terrorist force and a counter-terrorist force. The two teams can be whatever the mapper feels like assigning them to. It's a different story and feel for each map.

    - MI is class-based. Snipers, Scouts, CQB Specialists and the Commando. Each has their own weapon selection, as well as an additional niche for the team. Such additional abilities include lock-picking, healing with a medic, distributing additional ammo for teammates.

    - The crosshair can move independent of the view. (Hard to understand until you experience it, but it's innovative and very beneficial)

  • JynxDaddy
    • September 16, 2004 at 2:46 AM
    • #18

    Sounds alright.

    I beta tested Monkey Strike, so I should be the first choice!

    [email protected]

  • xempest
    • September 18, 2004 at 5:24 AM
    • #19

    I've posted my list of invites (about 15 total or so) in the Move In BT forum; Those who posted should be emailed shortly. I'm still free to invite more, so just feel free to ask.

  • Marcos
    • September 18, 2004 at 12:50 PM
    • #20

    I cant seem to find the BT forum. Can you pls post a link?

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Any of the old guard still around? D:

    Thrik
    September 28, 2026 at 7:26 PM
  2. (HLDM) dm_warehouse

    The_Invader79
    September 20, 2026 at 11:44 AM
  3. [CS:GO][WiP] cs_opera

    leplubodeslapin
    September 17, 2026 at 8:50 AM
  4. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  5. POLYSTRIKE - Finally Announced After Years of Development!

    Mocherad
    August 23, 2026 at 7:56 AM
  6. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  7. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  8. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  9. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™