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[WIP] Ariel Atom Thread

  • Ginger Lord
  • September 24, 2007 at 2:24 PM
  • Ginger Lord
    • September 24, 2007 at 2:24 PM
    • #1

    Got bored of cluttering the random model thread up, so made this dedicated one and bunged all the images in here!

    25/06/07

    [Blocked Image: http://img520.imageshack.us/img520/1291/atom01movvd2.jpg]

    [Blocked Image: http://img247.imageshack.us/img247/9247/atomom4.jpg]

    04/07/07

    [Blocked Image: http://img505.imageshack.us/img505/5930/atomfrontet6.jpg]

    [Blocked Image: http://img504.imageshack.us/img504/7192/atombackba6.jpg]

    15/09/07

    [Blocked Image: http://img526.imageshack.us/img526/4348/atom1ha6.jpg]

    [Blocked Image: http://img503.imageshack.us/img503/825/atom2ll5.jpg]

    17/09/07

    [Blocked Image: http://img46.imageshack.us/img46/6158/atom5fd6.jpg]

    19/09/07

    [Blocked Image: http://img129.imageshack.us/img129/3772/atomcomp1bv9.jpg]

    24/09/07

    [Blocked Image: http://img261.imageshack.us/img261/1047/atomcomp1wp9.jpg]

    Nice to see it in one bunch progressing, will add more when I get to it.

  • mjens
    • September 24, 2007 at 4:25 PM
    • #2

    wireframe :>

  • BioPulse
    • September 25, 2007 at 2:13 PM
    • #3

    looks sexy though, uncomfortable seats, but that's ok that's usually the case in sports cars right

  • hydeph
    • October 1, 2007 at 2:42 AM
    • #4

    i love you

    live for speed

  • Ginger Lord
    • October 1, 2007 at 3:37 PM
    • #5

    Currently rendering out the passes for an A4 print, 3500*2000 odd!

    Will post wireframes when I get the time, started final year of Uni today.

  • csharp
    • October 7, 2007 at 10:38 PM
    • #6
    Quote from seir

    wireframe :>

    PPL wants it

  • D3ads
    • October 8, 2007 at 12:47 PM
    • #7

    Sexy

  • Ginger Lord
    • October 8, 2007 at 1:26 PM
    • #8

    [Blocked Image: http://img404.imageshack.us/img404/513/atomwiresubyq5.jpg]

    Unsubdivided = 45k triangles.

    [Blocked Image: http://img516.imageshack.us/img516/1842/atomwirepg4.jpg]

    [Blocked Image: http://img248.imageshack.us/img248/7784/atomwire2kp0.jpg]

    Level 3 subdivision = 2 million triangles

    Theres a whole tonne of stuff to do to optimise it if I wanted to but seeing as it was more of a little task to keep me occupied I probably wont bother, its still way too low detailed for film or TV and probably a bit too much for games....except PGR etc.

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