I made this hellish dm_hellway counter-strike deathmatch map about 9 months ago. Now I'm hammering new better one, dm_hellway666. The setting is same: a part of our reality is teared to hell and for some reason ct's and t's are just fighting there.
Some bugs are still there, most of them are texture related, but the bigger issue is that for some reason the ct's seem to have slight advance over t's. And that i must fix. Ct's spawns are at lower left corner and t's upper right.
[Blocked Image: http://www.planethalflife.com/hiltunen/temp/…way666_b011.jpg]
Rest of the screens are here: http://%7boption%7d