Hello there!
Enough stalking this forum for me and show something, even if it ain't super nice :>
I'm going to a game development school in Falun Sweden where we have started to create our own character model for a task that stretches over a period of 3 weeks.
I decided to make the Pyramid Head (also known as Red Pyramid) from the Silent Hill series.
I think the PH character is interesting both what/who it is but also what function they have in the games.
The first WIP renders are from the modeling part.
Changed him a bit since the last render.
*EDIT*
Tris at ~3,3k
[Blocked Image: http://toffe.kladdpapper.com/_maya/PyramidHead_wip1.jpg]
[Blocked Image: http://toffe.kladdpapper.com/_maya/PyramidHead_wip2.jpg]
[Blocked Image: http://toffe.kladdpapper.com/_maya/PyramidHead_wip3.jpg]
Now when the model is completed we have moved onto UVW mapping and texturing.
I just started today and this is my progress so far:
[Blocked Image: http://toffe.kladdpapper.com/_maya/PyramidHead_texwip1.jpg]
Kinda dark render, used default lighting on this one.
[Blocked Image: http://toffe.kladdpapper.com/_maya/PyramidHead_texwip2.jpg]
Tried using a Silent Hill backdrop on this new render, this one is from SH2.
[Blocked Image: http://toffe.kladdpapper.com/_maya/PyramidHead_texwip3.jpg]