1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Level Design

De_Forest

  • robert.briscoe
  • September 13, 2007 at 12:16 AM
  • ultranew_b
    • September 14, 2007 at 11:52 PM
    • #41

    for the name... (although I actually like the name you have)

    http://thesaurus.reference.com/browse/forest

    For all LDs: There is no point is posting your fps on a map if you don't post a comparison to the stock maps. Everyone's machine is different.

  • Sa74n
    • September 15, 2007 at 12:46 AM
    • #42

    rob this is freakin beaufiful. good work!

  • mookie.gc
    • September 15, 2007 at 4:29 AM
    • #43

    I'd be glad to playtest this, and my rig is junk.

    P4 3.066GHz HT

    Radeon 9600

    2GB RAM

  • robert.briscoe
    • September 23, 2007 at 5:44 PM
    • #44

    Hey guys!

    Well been working my ass off this weekend to get something which is ready for public testing and finally I think i am happy enough to start some playtesting!

    If anyone can host a server I'd greatly appreciate it! the map will be uploaded in about 10 minutes....

    Edit:

    http://%7boption%7d

    ok its up, im looking for someone to host a 20-24 person server if possible

    Known issues:

    Most sounds do not play after the first round. I believe this is due to a problem with ambient_generic entities and CS which I havent resolved yet. Will be making a proper soundscape soon hopefully.

  • ⌐■_■
    • September 23, 2007 at 6:04 PM
    • #45

    Great!

    Gonna try it out tonight.

  • robert.briscoe
    • September 23, 2007 at 6:08 PM
    • #46

    One more note: please do not post this on other forums just yet, I dont want this early version to be distributed too much before the final version is out.

    Also when there is a dedicated server up it would be great if everyone could gather there to play! the more players the better!

    Thanks!

  • #1 Duck
    • September 23, 2007 at 6:24 PM
    • #47

    Just had a quick look around, got lost, but luckily the map was there to help. Very good job robert.

  • robert.briscoe
    • September 23, 2007 at 6:27 PM
    • #48

    If you ever get lost simply navigate towards the river and you can use the windmill as a landmark to gather your bearings, the map leads in a big circle so you will eventually end up where you started. As you say you can also use the minimap or if you prefer just follow the various signposts around the forest.

  • #1 Duck
    • September 23, 2007 at 6:30 PM
    • #49

    The river was very nice, how did you get it all to flow?

  • ⌐■_■
    • September 23, 2007 at 6:36 PM
    • #50

    It's a model.

    WOW

    Best custom map I've ever played. Period.

  • #1 Duck
    • September 23, 2007 at 6:36 PM
    • #51

    Big model.

  • ⌐■_■
    • September 23, 2007 at 6:36 PM
    • #52

    I guess.

  • robert.briscoe
    • September 23, 2007 at 6:47 PM
    • #53

    Thanks guys!

    Ok im off to eat, if anyone hosts a server please post the details in here so we can have a proper playtest.

  • #1 Duck
    • September 23, 2007 at 7:04 PM
    • #54

    My clan has a server, but unfourtunately I can't find the guy to upload the map.

  • FlameNeoG
    • September 23, 2007 at 7:07 PM
    • #55

    Holy crap!

    I do ragdoll posing on gmod, and this is an amazing map for forest scenery, the kind i've been looking for for so long! thank you so much

  • Buddy
    • September 23, 2007 at 7:52 PM
    • #56

    Now it's just matter of seconds for it to appear on facepunch

  • Sentura
    • September 23, 2007 at 7:55 PM
    • #57

    i demand a comic remake for tf2

  • Watevaman
    • September 23, 2007 at 9:28 PM
    • #58

    Awesome. First I have the pleasure of buying and playing TF2 and now I get to download and test one of the most beautiful, if not the most beautiful, map in the world.

  • Watevaman
    • September 23, 2007 at 9:50 PM
    • #59
    Quote from buddy the designer

    Now it's just matter of seconds for it to appear on facepunch

    Not until it gets posted on FPSB by some ass. I, for one, would love to keep this map to myself, heh heh, but unfortunately someone'll find it.

    Edit: Sorry for the double post.

    And I've uploaded a lot of pictures showing my net_graph.

    2.6GHz P4

    6800GT

    1 Gig of RAM

    I am very surprised at the optimization, as well. Also, you kept the map confined, but I never get the feeling that I'm confined because there is literally so much to see.

    http://img221.imageshack.us/my.php?imag ... 003ks9.jpg

    http://img101.imageshack.us/my.php?imag ... 004ek0.jpg

    http://img221.imageshack.us/my.php?imag ... 005ir6.jpg

    http://img218.imageshack.us/my.php?imag ... 006fn8.jpg

    http://img528.imageshack.us/my.php?imag ... 007rk2.jpg

    http://img101.imageshack.us/my.php?imag ... 008nl8.jpg

    http://img206.imageshack.us/my.php?imag ... 009id4.jpg

    http://img101.imageshack.us/my.php?imag ... 010tx0.jpg

    http://img514.imageshack.us/my.php?imag ... 011we9.jpg

    http://img440.imageshack.us/my.php?imag ... 012gt8.jpg

    http://img516.imageshack.us/my.php?imag ... 013al3.jpg

    http://img219.imageshack.us/my.php?imag ... 014mu3.jpg

    http://img230.imageshack.us/my.php?imag ... 015ou1.jpg

    http://img220.imageshack.us/my.php?imag ... 016bc1.jpg

    http://img227.imageshack.us/my.php?imag ... 017lj6.jpg

    http://img514.imageshack.us/my.php?imag ... 018sj3.jpg

    http://img228.imageshack.us/my.php?imag ... 019kk4.jpg

    http://img514.imageshack.us/my.php?imag ... 020jm0.jpg

    http://img227.imageshack.us/my.php?imag ... 021td4.jpg

    http://img219.imageshack.us/my.php?imag ... 022nh0.jpg

    http://img228.imageshack.us/my.php?imag ... 023qv0.jpg

    http://img523.imageshack.us/my.php?imag ... 024ro0.jpg

    http://img225.imageshack.us/my.php?imag ... 025qq9.jpg

    http://img221.imageshack.us/my.php?imag ... 026kf4.jpg

    http://img210.imageshack.us/my.php?imag ... 027aw4.jpg

    http://img146.imageshack.us/my.php?imag ... 028tw5.jpg

  • NykO18
    • September 23, 2007 at 10:24 PM
    • #60

    Here's a little help finding your bugs.

    http://%7boption%7d

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. About our archived forums

    Thrik
    June 30, 2026 at 2:12 PM
  2. Mapcore Discord

    mason_fan123
    June 24, 2026 at 8:52 PM
  3. [CS2] Valley

    Serialmapper
    June 22, 2026 at 11:56 AM
  4. Any of the old guard still around? D:

    Thrik
    June 20, 2026 at 10:11 PM
  5. Free Music / SFX Resource - Over 2500 Tracks

    Eric Matyas
    June 18, 2026 at 12:32 PM
  6. Pango [WIP]

    Elowen
    June 11, 2026 at 10:13 AM
  7. [CS2] Dvina

    Jeremy Rivera
    June 11, 2026 at 10:03 AM
  8. Bridges 2.0 by NEXSIDE, MAP SHOWCASE. ( Steam Workshop )

    MrTrane18
    June 1, 2026 at 7:46 PM
  9. Classic Maps Reborn For CS2

    SillySpaceCat
    May 31, 2026 at 10:33 PM
  10. [CS2] Dvina

    Pulbusha
    May 29, 2026 at 5:54 PM

Users Viewing This Thread

  • 2 Guests
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™