Testing Meshsmooth, it seems very useful ![]()
[Blocked Image: http://ejrulf.leveldesign.nu/images/work_gfx/sunglasses.jpg]
Testing Meshsmooth, it seems very useful ![]()
[Blocked Image: http://ejrulf.leveldesign.nu/images/work_gfx/sunglasses.jpg]
very realistic good job!
Maybe alittle smoother edges will make them even better?
photoskin? ![]()
model looks really cool
my only critique is that maybe there should be a sharper definition between the frame and the lenses. Looks pretty cool though.
I made no photoskins/textures for this one, it's all made of materials that come with 3dsmax5.
I used Reflection_lake, Metal_grey_plain and Metal_chrome.
Here you got some wires. It's pretty highpoly, but I didn't care :wink:
[Blocked Image: http://ejrulf.leveldesign.nu/wire_sunglasses.jpg]
It still got a pretty annoying error, but I'm no expert so I let the pics explain.
Meshsmooth = off
[Blocked Image: http://ejrulf.leveldesign.nu/off_smooth.jpg]
Meshsmooth = on
[Blocked Image: http://ejrulf.leveldesign.nu/on_smooth.jpg]
Any ideas why it hates me? :-? I guess it something simple. ![]()
did you weld all your verts?
looks good, but this is why you dont learn to model using meshsmoothe first. it can cover over some huge mistakes in your mesh.
id say learn lowpoly first and then if you still want to, start using meshsmoothe etc
things always look so much better as wireframes to me ![]()
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