After a few years I've finally got a final version of one of my maps ready for release, my remake of Arcturus' dod_cherbourg from the dod betas. It's a huge map with 3 main routes connecting each team's spawns which means you have to control all 3 at once to have a chance of capping out the map, which was why it's always been my favourite dod map. It's not as detailed as I'd like it to be, but I've already gone over the entity limit too many times, so this is literally as much as I can do with the map.
link: http://www.scorchingcraniums.com/downlo ... rbourg.zip
screenshots:
[Blocked Image: http://www.scorchingcraniums.com/images/cherbourg/port.jpg]
[Blocked Image: http://www.scorchingcraniums.com/images/cherbourg/street1.jpg]
[Blocked Image: http://www.scorchingcraniums.com/images/cherbourg/churchint.jpg]
[Blocked Image: http://img444.imageshack.us/img444/9226/dodcherbourgb20061eo1.jpg]