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Pyro Studios - Level Designers

  • Berta Montero
  • August 9, 2007 at 5:13 PM
  • Berta Montero
    • August 9, 2007 at 5:13 PM
    • #1

    Founded in 1996 in Madrid, today is the leading studio for digital

    entertainment in Spain.

    Pyro Studios' mission is to develop videogames of the highest possible

    quality. Its first products – the Commandos saga – proved international hits, distributed in more than 50 countries.

    Currently composed of over 120 professionals including programmers,

    graphic designers, musicians and game designers.

    LEVEL DESIGNER

    Overall responsabilities

    Working closely with the lead level designer, you’ll be responsible for the level design of a new next-gen videogame. This will include, among others, the following responsabilities:

    • Create, implement and test game levels, ensuring they’re consistent with the core game experience.

    • Create and maintain documentation

    • Manage opinions and critiques (internal & external) regarding game levels

    Requirements

    • Level design experience, at least for one project

    • Passionate about videogames, and willing to learn

    • Be responsible, and with the capability of working independently

    • High communication and organization skills

    Pluses

    • Work experience using 3D Max or similar

    • Work experience using scripting languages like Lua or UnrealScript

    • Provide levels (in a document format) you have done for other projects

    e-mail: [email protected]

    ref:LGD-33456

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