Founded in 1996 in Madrid, today is the leading studio for digital
entertainment in Spain.
Pyro Studios' mission is to develop videogames of the highest possible
quality. Its first products – the Commandos saga – proved international hits, distributed in more than 50 countries.
Currently composed of over 120 professionals including programmers,
graphic designers, musicians and game designers.
LEAD GAME DESIGNER
Overall responsibilities:
Under the supervision of the Producer and Project Manager, and working closely with the programming and art leads, you will manage a team of designers to conceive a new next generation title. This will include, among others, the following responsibilities:
- Conceive, design, and pitch original ideas.
- Create, maintain and coordinate the game design documentation (Concept Design, Detailed Design,…).
- Ensure the game design integrity and consistency throughout the entire project.
- Manage opinions and critiques (internal & external) to the game design and conduct these with clear and consistent direction to the Design team.
- Participate in the interface design and usability analysis of development tools.
Specific responsibilities:
- Lead and assist a team of Designers, ensuring that the production goals set for the department are met within timelines.
- Detect and foresee risks, providing practical solutions to detected design problems.
- Document and communicate relevant information to other designers and department leads.
Requirements:
- +5 years of professional experience designing videogames. At least one finished AAA game as Lead Game Designer.
- Excellent organizational, presentation and communication skills (written and verbal), being able to transmit difficult and creative concepts in a clear and concise manner.
- Highly creative thinker, able to transform ideas into feasible and entertaining concepts.
- Strong knowledge of basic game design and level design theory/principles.
Pluses:
- Work experience in using 3D modelling programs or level building tools.
- Work experience in using scripting languages like Lua or UnrealScript.
- Academic formation in game design.
- Provide a document (max. 2 pages) analyzing the flaws of your 2 favourite games from last year, and how you would improve upon them.
- Desirable:
- Spanish language skills.
e-mail: [email protected]
ref: LGD-33457