If that's the case then this project just got a lot more daunting.
Compiling the whole of hl? Wowser.
Sounds like a job for a valve work experience lackey ![]()
Oh, nice texture there Zaphod, the flaking paint looks pretty swanky.
If that's the case then this project just got a lot more daunting.
Compiling the whole of hl? Wowser.
Sounds like a job for a valve work experience lackey ![]()
Oh, nice texture there Zaphod, the flaking paint looks pretty swanky.
That's not to say that you still can't improve the looks of the HL1 port as is. Most of the textures are alreadly slightly higher res due to the fact that the HL1 textures weren't always power of two. And... the HL1 port textures were created from the 8bit versions, as most of the original 24-bit versions were lost. New, 24-bit textures will look better.
superb job zappy~~
zap you should take off the caution layers and make a 1024x1024 cement texture to tile with that.
looks good of course.
I had some time over and i played with some weird nintendo'ish sounds while making music. So the result was a mapcore tribute song:
I think you should all listen to this while makin textures..
I KNOW I WILL!
![]()
Anyway, im prolly gonna whoop some new texture up on my spankin brand new comp tomorrow, because I am free from work.
I decided to give it a go. This is actually like one of my favorite if not the favorite Half-Life 1 texture. Creates that whole lab style.
Yes, I know, should've made a 512x512 version, but it was too late. Either way it's a higher resolution than the original.
OLD
[Blocked Image: http://msremake.fragism.com/images2/c3a2a_w1a.jpg]
MINE
[Blocked Image: http://msremake.fragism.com/images2/ewok_c3a2a_w1a.jpg]
- Ewok
haha, rad song Tisk
Wow, Zaphod, that has to be one of the more really realistic textures i've seen lately. And it suites the old one well. Love it.
- Ewok
Ah, this thread keeps on making me happy.
Ewok, it needs more depth to the metal borders. Also the base wall is a touch too light, in my opinion.
this thread is keeping me busy as I wait for my brother to ship me my brand new spanking amd fx53 computer. woot I can't wait to crack out some new work for yall
I havent made any textures since the last texture challange I posted in, but this is getting me in mood again...
We got served by Zaphod ![]()
Tisky your song is confusing x_x
Oh, look it's MacMan, welcome to MapCore!
Nice texture Zappy!
Wow great work all you guys are doing. .. im suprised no one has done this before..
Just a suggestion - maybe you could like do list of all the textures that are used in HL and like do different colours for ones that are done .. need doing etc.
Might have go at a couple of textures later ..
Yeah, it's nice to see MacMan and Waldo signed up. The more industry heads, the better.
Welcome to MapCore guys.
- Ewok
Generic031:
[Blocked Image: http://www.st0lve.net/textures/generic031.jpg]
New Generic031:
[Blocked Image: http://www.st0lve.net/textures/generic031new.jpg]
O and real size is 512x1024 ![]()
metal looks great. lighting looks weird, makes it look like it's two barrels not one.
bah yeah, I just noticed that the bottom was a little to strong, I'll fix it..
SHIZZLE TEH DIZZLE I FIXD IT.
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