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Remake HL textures

  • DelaZ
  • August 31, 2004 at 8:05 PM
  • PhilipK
    • September 18, 2004 at 3:24 PM
    • #441

    Wow!

    A lot of awesome remakes in here.

    Great job guys.

    I might try to make one or two as well later.

  • D3adlode
    • September 18, 2004 at 3:27 PM
    • #442
    Quote from Splitta

    no one wrote somethin' to my texture

    It's good, but it looks a bit flat.. and aren't those HL c1a0 pipes you've used?

  • D3adlode
    • September 18, 2004 at 3:30 PM
    • #443
    Quote from Bolteh

    *tnnl_texes*

    Wow, those are bloody good mate, I really like the way you've stayed true to the originals yet made them look different. Not so sure about the blue painted one though, might wanna work on that one a bit. Good job

  • The_Shaver
    • September 18, 2004 at 3:46 PM
    • #444
    Quote from Squad

    Quite some of the people who posted/are posting here are in fact game developers

    Yeah that's kind of what I meant, they do quality stuff like them

  • Skyshi
    • September 18, 2004 at 4:13 PM
    • #445

    Hey, I'm new here and it is great to see your inspiring work! There're some wonderful pieces of work in this Thread - I hope I can catch up with you

    So here's my first remake:

    original

    [Blocked Image: http://mapcore.org/halflife_jpg/babtech_wall01a.jpg]

    remake:

    [Blocked Image: http://home.arcor.de/skyshi/babtech_wall01a.jpg]

  • FrieChamp
    • September 18, 2004 at 4:20 PM
    • #446

    Splitta: It took ages to load, at first i thought it's broken or something...but now that I can see it, I must say I really like it! No idea why you aren't satisfied with it.

  • Ewok
    • September 18, 2004 at 4:28 PM
    • #447

    I must aggree with D3, some of the Half-life textures you can clearly see they're photo's edited.

    That's why this is hard imo, they old texes and with maybe bad resolution, but I still mantain that they (not all, like most of the fifties series aren't real looking and are hand drawn) are generally quite realistic looking. So making new ones at higher res's in my opinion doesn't classify them as better.

    - Ewok

  • this is the clown
    • September 18, 2004 at 5:10 PM
    • #448
    Quote from FrieChamp

    I'm always happy to see textures by "this is the clown", his textures look really superb. You should join up with a MOD team or release a texture pack to get some more recognition (or remake more hl textures in this thread )!Bolteh: Keep it up, that texture is very nice!

    thank you for the kind words

  • Ewok
    • September 18, 2004 at 5:51 PM
    • #449

    I feel exactly the same way as Frie. It's always pleasing when you post something clown, I almost always make a good sigh everytime. Keep it up dude.

    Oh and Bolteh, as someone said, I think it was ol. The pipes on that tunnel set are pvc. In other words plastic. Conduit piping. Although you have made some stunning textures none the less.

    - Ewok

  • Marcos
    • September 18, 2004 at 6:17 PM
    • #450

    Good work all of you! I would love to see some textures from ya Philip~

  • MJCS-gTFC-
    • September 18, 2004 at 6:44 PM
    • #451

    Might be a good idea after you have finished the textures to create a new thread and just post the new textures.

    In this thread do not post any comments to make it alot easier to create the wad file.

  • mikker
    • September 18, 2004 at 6:47 PM
    • #452

    [Blocked Image: http://mapcore.org/halflife_jpg/aaatrigger.jpg] 16*16

    [Blocked Image: http://img.photobucket.com/albums/v97/mikker/aaatrigger.jpg] 64*64

    someone had to do it

    it even tiles

    i know it sucks, but at least im trying

  • Phlek
    • September 18, 2004 at 7:11 PM
    • #453

    I was waiting for someone to do that, looks nice BTW :roll:

  • mikezilla
    • September 18, 2004 at 7:14 PM
    • #454

    you guys are ON FIRE.

    ON.

    FIRE.

    Me and Jeramy are posting some surprise ones later today.

  • OL
    • September 18, 2004 at 7:31 PM
    • #455

    yeah, aparantly people still read PHL

  • OL
    • September 18, 2004 at 7:39 PM
    • #456
    Quote from Ambient.Impact

    I posted regarding a practical use for these textures, asking for permission to use these. It seems my original post was ignored. You could have at least given some response, even negative. I don't like being sidelined, but my offer still stands. Here's my original post: LinkI'm seeing alot of very high quality work here, and I'm not just letting this opportunity slip away.

    im sure no one would have a problem with you using any of their textures, of course alot of them are scaled differently than the origionals (because were sticking with powers of 2, and some HL textures dont) but id say go ahead and use them, since no one seems to have any problem enough to answer.

  • Morphit
    • September 18, 2004 at 7:55 PM
    • #457
    Quote from mikker

    [Blocked Image: http://mapcore.org/halflife_jpg/aaatrigger.jpg] 16*16[Blocked Image: http://img.photobucket.com/albums/v97/mikker/aaatrigger.jpg] 64*64

    someone had to do it

    Wouldn't it be:

    [Blocked Image: http://homepage.ntlworld.com/stewart.brooks/images/aaatrigger2.jpg]

    ?

    I'm not that good at painting new textures. I'll have me a go at a few tho

  • Minos
    • September 18, 2004 at 8:13 PM
    • #458

    this thread si the sex :X~~

  • Thrik
    • September 18, 2004 at 10:01 PM
    • #459

    [Blocked Image: http://mapcore.org/halflife_jpg/water4b.jpg]

    [Blocked Image: http://thrik.dodnetwork.com/b3ta/meatwater.jpg]

    lOl

    I'll do a proper one later of a wall or something.

  • Morphit
    • September 18, 2004 at 10:05 PM
    • #460

    Well tried knocking up a basic texture to start off with. Here goes:

    Old 128x160:

    [Blocked Image: http://homepage.ntlworld.com/stewart.brooks/images/c1a0_wx_old.JPG]

    New 512x640:

    [Blocked Image: http://homepage.ntlworld.com/stewart.brooks/images/c1a0_wx.JPG]

    I think it needs some more work, I'll add in some orange-dusty stuff like the original has. But for A first attempt? Not bad?

    Might use it for the whole c1a0_wxxx series. Just so I can try paint and lettering

    I think size ought to be just 4x, no resizing. May be harder on the engine but surly at this scale we can afford it?

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