Reading through Hourences portfolio again recently and noticed he takes on remote off site work? That is pretty much doing the work without physically being in that studio for whatever task given right? Does anyone else around here also do that or am I mistaken about it? Otherwise, I'm pretty interested to know more about it, how the process works, sending off the work etc. I'm not really interested in physically working in the game industry in one set studio, but doing odd jobs does - that is ofcourse after I gain a lot more experience and improve since the stuff I have isn't exactly anywhere near game dev quality.
I'd be willing to go full speed ahead and learn as much as I can on the engine side of things, improve my modelling and graphic editing. But I'm still unsure and that's why I've opened this topic... to get more information about it if any.