1. Forums
  2. Discord
  3. About Mapcore
  4. Patreon Supporters
  • Login
  • Register
  • Search
This Thread
  • Everywhere
  • This Thread
  • This Forum
  • Articles
  • Pages
  • Forum
  • More Options
  1. Mapcore
  2. Discussions
  3. Creative Chat

Robatto logo

  • zaphod
  • August 31, 2004 at 8:33 AM
  • zaphod
    • August 31, 2004 at 8:33 AM
    • #1

    this is a logo for a fictional entity called "robatto" thoughts?

    [Blocked Image: http://marshmonkey.com/robatto.png]

  • OL
    • August 31, 2004 at 8:53 AM
    • #2

    makes me think of monsters incorperated for some reason

    ..what are you planning

  • Mazy
    • August 31, 2004 at 9:04 AM
    • #3

    very goo!!!

    luvly simplicity

  • insta
    • August 31, 2004 at 11:26 AM
    • #4

    Neato.

    Btw, whatever happened to your spaceship-game, zaphod?

  • st0lve
    • August 31, 2004 at 3:42 PM
    • #5

    maybe he turned it into an robot game?

    lux kul-

  • The_Postman
    Guest
    • August 31, 2004 at 4:23 PM
    • #6

    much love for simplicity

    prehaps lose the outter-shadow stuff and simply outline the doorway instead.

  • John Kerry
    Guest
    • August 31, 2004 at 4:35 PM
    • #7

    domo origoto mr roboto

    but honestly.. yus, the shadow must go imho

    and it does look like monsters inc

  • zaphod
    • August 31, 2004 at 6:04 PM
    • #8

    I'll try it without the shadows if I get some time to work on it tonight. I just like how soft it makes it feel. *snuggle*

    The spaceship game is on hold for now, since I didn't really do enough research into the engine we were making it on (wild tangent) before we started, and I don't like the terms of use of the engine. Wether or not we go back to it, it was still a great exercise for me and my brother to prove to ourselves we can set aside some time and work on it togther. Anyway, you will probably see more projects out of us in the future, at least thats the plan.

  • FrieChamp
    • August 31, 2004 at 7:02 PM
    • #9

    My anti-adware programs were getting all nervous about the wild tangent stuff :-o

  • zaphod
    • September 1, 2004 at 8:19 AM
    • #10

    thar, no more glowy stuff.

  • jfas
    • September 1, 2004 at 5:55 PM
    • #11

    has anyone else noticed that creature is far too wide to fit through that door, how could possibly have walked through it? vote no on fatty robots

  • DelaZ
    • September 1, 2004 at 6:10 PM
    • #12
    Quote from Holeman

    has anyone else noticed that creature is far too wide to fit through that door, how could possibly have walked through it? vote no on fatty robots

    It's because of the perspective! D: D: hehe

  • Marcos
    • September 1, 2004 at 7:17 PM
    • #13

    Sideways?

    I like the logo. I like it simple

  • -Stratesiz-
    • September 1, 2004 at 7:27 PM
    • #14

    Now that's a good logo! As posteh said, I suppose it would be better without the gray shadow stuff.

  • JynxDaddy
    • September 5, 2004 at 9:17 AM
    • #15

    Very cute !

  • Crackerjack
    • September 7, 2004 at 2:01 AM
    • #16

    ooo Very Cool!

Participate now!

Don’t have an account yet? Register yourself now and be a part of our community!

Register Yourself Login
Discord

The Mapcore Discord is our lively IRC channel of the 2000s reborn. Chat about level design, gaming, and more.

Latest Posts

  1. Any of the old guard still around? D:

    Thrik
    September 28, 2026 at 7:26 PM
  2. (HLDM) dm_warehouse

    The_Invader79
    September 20, 2026 at 11:44 AM
  3. [CS:GO][WiP] cs_opera

    leplubodeslapin
    September 17, 2026 at 8:50 AM
  4. Building a Huge Library of Free Images for Everyone

    Thrik
    September 7, 2026 at 10:09 PM
  5. POLYSTRIKE - Finally Announced After Years of Development!

    Mocherad
    August 23, 2026 at 7:56 AM
  6. CS:S | cs_manoir | Map creation process by D'artagnan

    Thrik
    August 3, 2026 at 10:42 AM
  7. Custom Gamemodes Contest

    Angel
    July 20, 2026 at 11:46 AM
  8. FAQ

    Angel
    July 20, 2026 at 10:14 AM
  9. Tangerine

    Harry Poster
    July 18, 2026 at 11:10 AM
  1. Privacy Policy
  2. Contact
Powered by WoltLab Suite™