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DE_CIVIL

  • MagicTMP
  • August 31, 2004 at 6:23 AM
  • MagicTMP
    • August 31, 2004 at 6:23 AM
    • #1

    Here is de_civil. R_speeds are fairly good but there are spikes in some corners (which you shouldnt be going to anyway). I've been iffy on the sky but the moon is three times the size it should be and at a 90 degree angle. It.... kinda fits if you go in game . After extensive playtesting and an overall liking of the layout, its safe to say that the map is very playable. I tried to keep it simple. It plays fairly fast because of that. Overall build took me about 2 1/2 months. Has a fairly good easter egg too. Here are the shots and dl:

    [Blocked Image: http://img7.exs.cx/img7/6893/civil.jpg]

    [Blocked Image: http://img7.exs.cx/img7/5476/civil1.jpg]

    [Blocked Image: http://img7.exs.cx/img7/2265/civil2.jpg]

    [Blocked Image: http://img15.exs.cx/img15/8884/civil3.jpg]

    [Blocked Image: http://img15.exs.cx/img15/833/civil4.jpg]

    [Blocked Image: http://img15.exs.cx/img15/174/civil5.jpg]

    overview:

    [Blocked Image: http://img15.exs.cx/img15/2696/civilover.jpg]

    download: here

    constructive criticism please. enjoy .

  • OL
    • August 31, 2004 at 7:27 AM
    • #2

    looks pretty good, second pic could benefit from different textures on those pillers and roof supports.

  • MagicTMP
    • August 31, 2004 at 1:54 PM
    • #3

    yea, now looking at it theres not too much variation. its already released in other various places and i dont want any bsp confusion.

  • FrieChamp
    • August 31, 2004 at 2:41 PM
    • #4

    Looking good, maybe a tad too small (judging from the overview shot)?

  • Duff-e
    • August 31, 2004 at 5:41 PM
    • #5

    how do you plant the bomb on the wall

  • Bic-B@ll
    • August 31, 2004 at 10:57 PM
    • #6

    did you desaturate the pics or something whoa D:

  • MagicTMP
    • September 1, 2004 at 12:31 AM
    • #7
    Quote from FrieChamp

    Looking good, maybe a tad too small (judging from the overview shot)?

    ya, i wanted the gameplay to be fast which it is. of course, the regular standards for a de_ map are in place such as ct's are able to get there before the t's and so on.

    Quote from Pericolos0

    cool, could have used some more colors here and there,.. but i like it

    yea i know. there are a lot of textures nonetheless. about 150 if im not mistaken.

    Quote from DUFFY

    how do you plant the bomb on the wall

    i think the target being on the wall can be seen a lot better than when its on the ground... (plus theres pretty much no room for a decal on the ground near the bsite that can be easily seen).

  • RA7
    • September 2, 2004 at 9:32 PM
    • #8

    Added mirror @ http://www.lanmaniax.com

  • von*ferret
    • September 2, 2004 at 11:25 PM
    • #9

    didn't read all the comments, but lemme say this.

    You have the most bland lighting ever, and with your UBER BRIGHT LIGHTS that doesn't seem at all realistic. So get highlight sin your lighting, texturing, and brushwork, and than maybe this can be considered "final"

  • Tequila
    • September 2, 2004 at 11:57 PM
    • #10
    Quote from von*ferret

    didn't read all the comments, but lemme say this.You have the most bland lighting ever, and with your UBER BRIGHT LIGHTS that doesn't seem at all realistic. So get highlight sin your lighting, texturing, and brushwork, and than maybe this can be considered "final"

    Agreed. If plain butter could smother a map whilst giving out light, then... er... this would be the result. More contrast, more excitement, more funk, please.

  • Crackerjack
    • September 3, 2004 at 3:00 AM
    • #11

    Your brush work seems to be decent in areas, but as others said, your really lacking alot of color, and ur lighting is really bland. Try using spotlights in certain areas, they really make a great difference.

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