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Dr. Beckman discusses physics in Rigs of Rods

  • Steppenwolf
  • July 5, 2007 at 4:40 PM
  • Steppenwolf
    • July 5, 2007 at 4:40 PM
    • #1

    http://%7boption%7d

    Thats pretty cool stuff

  • Defrag
    • July 5, 2007 at 11:44 PM
    • #2

    Great. I had to get through rigid body dynamics and now they're kickin' it old school for everything, lol. Very cool stuff.

  • Metal-la-la-la
    • July 6, 2007 at 1:08 AM
    • #3

    it remind me a bridge game

    Anyway, it may be a good thing, but right now their truck look like jelly trucks...I guess it still need more tuning and debug

  • Steppenwolf
    • July 6, 2007 at 2:12 AM
    • #4

    yea its the same technique like in the bridge builder games. If you remember the bridge builder games different materials were possible. I guess if done right a car or everything else could be made very realistic. Look how ugly the cars in the video are. Imagine what a game artist could do with this technique!

  • General Vivi
    • July 6, 2007 at 7:07 PM
    • #5

    pretty cool stuff indeed.

  • Mr. Happy
    • July 7, 2007 at 4:51 AM
    • #6

    That really is pretty incredible

    "entia non sunt multiplicanda praeter necessitatem", always holds true in ways we never think apply

  • PS_Mouse
    • July 7, 2007 at 5:26 AM
    • #7

    As far as I'm aware, this is nothing particularly new or special.

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