Cheers thrik yeah that really does look very un-Quake-like.
And two thumbs up for the tribes influence ![]()
Cheers thrik yeah that really does look very un-Quake-like.
And two thumbs up for the tribes influence ![]()
No, what the gaming public will do is see the title "Quake", and those of them that didn't like any of the previous Quake games will immediately write it off as not for them -- kind of like how ifO did, but with a bit less willingness to look into it further. If you think a great number of them won't do that, then you do indeed have too much faith. ![]()
Enemy Territory isn't quite as well known as many would like to believe, so most people will think immediately to their experiences with the Quake series. Which is unfortunate as the Quake series has every little in common with it from a gameplay perspective, and largely a visual perspective too.
Sure, it'll be a great success with the hardcore audience and I've no doubts we'll have far more than enough servers to play on for a long time to come, but I was mainly speculating on its implications for the wider picture.
I just can't see there being a lot of more casual gamers basing their perception of this game off their experience (if any) or knowledge of the past Quake games.
Maybe I just don't see Quake as the sort of game that enters into the main stream gaming consiousness like a Halo game does.
Some people think Halo is better in every aspect than Half-Life 2. >_>
It's quite sad really but I think ET:QW will get a lot of fans from BF2 and the likes.
Quote from PsychoSome people think Halo is better in every aspect than Half-Life 2. >_>
As far as core gameplay goes, I may agree. ![]()
I don't see why it's sad that Quake Wars would get some user-base from BF2 though. It makes perfect sense and was most likely the intention of id/sd.
Maybe so but the BF2 community has a lot of retards much like CSS.
IMO anyway. ![]()
Hmmm, if anything then I'd rather load up BF2 again and give that a spin, or wait for it to be released (Not that I think my home computer can run it, with all them megatextures n shit D:)
I would load up BF2 as well...oh...wait, I can't because it crashes all the fucking time. ![]()
You should get 2142 and play with me Mazy. It's much better than BF2 in pretty much every way apart from graphics progression. ![]()
Gah, I hated 2142, did nothing for me that BF2 didn't do a lot better. Altho the mechs are kinda cool then the overall feel of the game just felt too rushed especially in their vehicle designs, where as BF2 is pretty much perfect.
On a side note then I'm really interested in seeing where they're taking that series next (apart from Bad Company). If they're gonna stick with the modern warfare theme stuff
Did you play it much? I went into BF2142 equally as sceptically, but after I got a few ranks into it I realised that they've evolved the gameplay on pretty much every front and as a result it's more lastingly fun.
I seriously find it difficult to point at any one element of BF2 and not think BF2142 does it better. It doesn't even seem that rushed to me, other than the fact that it's graphically very similar (but if you look at Vietnam and 1942, you'll realise the evolutions between those and BF2 were equally as small).
Of course, 2142 would basically be nothing without its unlock system. About 40 unlocks, makes it almost like PlanetSide as far as customisation goes. ![]()
I suppose if you just have an inherent obsession with modern warfare and don't like the futuristic stuff then that's fair enough. I just can't see how anyone could not think the gameplay is much better, though. It absolutely eclipses BF2's in my opinion and generally feels more focused and exciting for infantry, and I loved/played BF2 to death. ![]()
Quote from ThrikDid you play it much? I went into BF2142 equally as sceptically, but after I got a few ranks into it I realised that they've evolved the gameplay on pretty much every front and as a result it's more lastingly fun.I seriously find it difficult to point at any one element of BF2 and not think BF2142 does it better. It doesn't even seem that rushed to me, other than the fact that it's graphically very similar (but if you look at Vietnam and 1942, you'll realise the evolutions between those and BF2 were equally as small).
Of course, 2142 would basically be nothing without its unlock system. About 40 unlocks, makes it almost like PlanetSide as far as customisation goes.
I suppose if you just have an inherent obsession with modern warfare and don't like the futuristic stuff then that's fair enough. I just can't see how anyone could not think the gameplay is much better, though. It absolutely eclipses BF2's in my opinion and generally feels more focused and exciting for infantry, and I loved/played BF2 to death.
TLDR
I filled in my systemspecs to slappy and now I can't download.
A well.. I guess I should be learing my examns anyway. ![]()
Nobody really cares what you read or what you do, blender.
I hope this happens to you SixThree:
I'll admit that I might not have played 2142 enough to come with a thorough evaluation of it, however I played the demo enough, and tried the full game enough to know that I liked BF2 more. If 2142 couldn't get a hold of me in the time I gave it (which is about 3-4 hours) then I reckon its just not for me.
I have no problems with a sci-fi setting for a BF game, but I do have a problem with the sci-fi setting they made. The weapons, vehicles and general environments just didn't appeal to me (Altho, as I mentioned, the mechs were pretty cool).
Anyway, after all this talk I think I'll pop on a lil BF2 in the weekend.
Well, as long as you didn't just try the demo and give up on it. ![]()
I say so because the unlocks are really what make it so awesome. I mean, in 2142 I can basically be Solid Snake thanks to the stealth camo, proning stealthed in front of tanks and shit and they just drive right past.
Unless they stay for more than like 20 seconds, at which one begins to sweat.
I guess what I like about 2142 is that the roles are much more specialised and there's more of them you can do. It's the focus on infantry I love, while BF2 seems a little too leaned towards the vehicles and I end up really frustrated when a tank I didn't see just wipes me out in one shot a whole bunch of times, or a plane drops a big bomb on my face. ![]()
Quake Wars is even more infantry-oriented though so that's why I'm really looking forward to it. ![]()
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Too arcadey, that's what I disliked about BF2 - I love DC, but BF2 was awful.
BF2 is great IMO, it's just been horribly blighted by bugs and imbalances (even now the F-35B is a missile magnet, while the J-10 is nigh-on unhittable without resorting to esoteric tactics).
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